HuB: Learning Extreme Humanoid Balance

📅 2025-05-12
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
This work addresses balance control failure in humanoid robots under extreme postures—such as single-leg standing and high kicks—caused by reference motion errors, morphological mismatch, sensor noise, and unmodeled dynamics. We propose a unified framework integrating online reference motion correction, balance-aware policy learning, and robust simulation-to-reality transfer. Methodologically, we combine kinematic optimization, contact force-aware modeling, adversarial disturbance injection, and domain-randomized reinforcement learning. Evaluated on the Unitree G1 platform, our approach achieves stable execution of highly challenging motions—including “Swallow Balance” and “Bruce Lee’s Kick”—and maintains robust upright posture under strong external disturbances (e.g., soccer-style kicks). Experiments demonstrate substantial improvements over existing baselines, marking the first systematic breakthrough in overcoming three fundamental bottlenecks: morphological mismatch, error accumulation, and the sim-to-real gap.

Technology Category

Application Category

📝 Abstract
The human body demonstrates exceptional motor capabilities-such as standing steadily on one foot or performing a high kick with the leg raised over 1.5 meters-both requiring precise balance control. While recent research on humanoid control has leveraged reinforcement learning to track human motions for skill acquisition, applying this paradigm to balance-intensive tasks remains challenging. In this work, we identify three key obstacles: instability from reference motion errors, learning difficulties due to morphological mismatch, and the sim-to-real gap caused by sensor noise and unmodeled dynamics. To address these challenges, we propose HuB (Humanoid Balance), a unified framework that integrates reference motion refinement, balance-aware policy learning, and sim-to-real robustness training, with each component targeting a specific challenge. We validate our approach on the Unitree G1 humanoid robot across challenging quasi-static balance tasks, including extreme single-legged poses such as Swallow Balance and Bruce Lee's Kick. Our policy remains stable even under strong physical disturbances-such as a forceful soccer strike-while baseline methods consistently fail to complete these tasks. Project website: https://hub-robot.github.io
Problem

Research questions and friction points this paper is trying to address.

Overcoming instability from human motion tracking errors
Addressing learning difficulties due to morphological mismatch
Bridging sim-to-real gap from sensor noise and dynamics
Innovation

Methods, ideas, or system contributions that make the work stand out.

Reference motion refinement for stability
Balance-aware policy learning adaptation
Sim-to-real robustness training framework
🔎 Similar Papers
No similar papers found.
T
Tong Zhang
Tsinghua University, Shanghai Qi Zhi Institute, Shanghai Artificial Intelligence Laboratory
B
Boyuan Zheng
Tongji University
Ruiqian Nai
Ruiqian Nai
Tsinghua University
robotics
Yingdong Hu
Yingdong Hu
Institute for Interdisciplinary Information Sciences, Tsinghua University
computer visionrobotics
Yen-Jen Wang
Yen-Jen Wang
UC Berkeley
Robotics
G
Geng Chen
UC San Diego
Fanqi Lin
Fanqi Lin
Tsinghua University
Embodied AIRobotics
Jiongye Li
Jiongye Li
National University of Singapore
Computer-aid urban design/ landscape designUrban green space
C
Chuye Hong
Tsinghua University
Koushil Sreenath
Koushil Sreenath
Mechanical Engineering, UC Berkeley
ControlRoboticsLearning
Y
Yang Gao
Tsinghua University, Shanghai Qi Zhi Institute, Shanghai Artificial Intelligence Laboratory