Rheos: Modelling Continuous Motion Dynamics in Hierarchical 3D Scene Graphs

📅 2026-03-09
🏛️ arXiv.org
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
Existing 3D scene graphs exhibit limited dynamic modeling capabilities, typically restricted to individual agent tracking, while motion maps often rely on semantic-free uniform grids with poor scalability. This work proposes integrating a dynamic layer into hierarchical 3D scene graphs, introducing for the first time a continuous multimodal directional flow modeled as a probabilistic distribution with explicit uncertainty. A linear-complexity online update mechanism is devised, combining semi-wrapped Gaussian mixture models, reservoir sampling, Bayesian information criterion, and parallelized cell updates. Evaluated in simulated pedestrian environments across four spatial resolutions, the method consistently outperforms current baselines in both continuous and discrete navigation metrics, significantly enhancing semantic awareness and scalability.
📝 Abstract
3D Scene Graphs (3DSGs) provide hierarchical, multi-resolution abstractions that encode the geometric and semantic structure of an environment, yet their treatment of dynamics remains limited to tracking individual agents. Maps of Dynamics (MoDs) complement this by modeling aggregate motion patterns, but rely on uniform grid discretizations that lack semantic grounding and scale poorly. We present Rheos, a framework that explicitly embeds continuous directional motion models into an additional dynamics layer of a hierarchical 3DSG that enhances the navigational properties of the graph. Each dynamics node maintains a semi-wrapped Gaussian mixture model that captures multimodal directional flow as a principled probability distribution with explicit uncertainty, replacing the discrete histograms used in prior work. To enable online operation, Rheos employs reservoir sampling for bounded-memory observation buffers, parallel per-cell model updates and a principled Bayesian Information Criterion (BIC) sweep that selects the optimal number of mixture components, reducing per-update initialization cost from quadratic to linear in the number of samples. Evaluated across four spatial resolutions in a simulated pedestrian environment, Rheos consistently outperforms the discrete baseline under continuous as well as unfavorable discrete metrics. We release our implementation as open source.
Problem

Research questions and friction points this paper is trying to address.

3D Scene Graphs
Motion Dynamics
Hierarchical Representation
Continuous Motion Modeling
Semantic Grounding
Innovation

Methods, ideas, or system contributions that make the work stand out.

continuous motion modeling
hierarchical 3D scene graphs
Gaussian mixture model
online learning
Bayesian Information Criterion
🔎 Similar Papers