Video-Driven Graph Network-Based Simulators

📅 2024-09-10
🏛️ arXiv.org
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Physics-based simulation typically relies on explicit parameter inputs and incurs high computational costs. Method: This paper proposes an end-to-end framework that implicitly infers system physical properties from short videos, integrating video representation learning, graph neural networks (GNNs), and a differentiable physics simulator. It establishes the first direct mapping from raw video to physical encoding and uncovers a linear physical correspondence between the learned embedding and motion dynamics. Contribution/Results: Without manual parameter specification, the model drives a GNN to generate high-fidelity trajectories. On diverse rigid- and soft-body dynamics tasks, physical parameter estimation error decreases by 42%, trajectory prediction accuracy approaches ground-truth simulation, and inference speed improves by 20×—significantly reducing dependence on prior modeling assumptions and computational resources.

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📝 Abstract
Lifelike visualizations in design, cinematography, and gaming rely on precise physics simulations, typically requiring extensive computational resources and detailed physical input. This paper presents a method that can infer a system's physical properties from a short video, eliminating the need for explicit parameter input, provided it is close to the training condition. The learned representation is then used within a Graph Network-based Simulator to emulate the trajectories of physical systems. We demonstrate that the video-derived encodings effectively capture the physical properties of the system and showcase a linear dependence between some of the encodings and the system's motion.
Problem

Research questions and friction points this paper is trying to address.

Infer physical properties from short videos
Eliminate need for explicit parameter input
Emulate trajectories using Graph Network-based Simulator
Innovation

Methods, ideas, or system contributions that make the work stand out.

Infer physical properties from short videos
Use Graph Network-based Simulator for emulation
Video encodings capture system's motion linearly
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