You Only Touch Once: 6-DoF Object Pose Estimation from Single Tactile Contact

📅 2026-06-27
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the challenge of six-degree-of-freedom (6-DoF) pose estimation in visually degraded scenarios—such as occlusion, low illumination, or reflective/transparent objects—by proposing a method that recovers full 6-DoF pose from just two tactile contacts. Leveraging a local 3D tactile point cloud representation, the approach employs a coarse-to-fine network to accurately localize contact points and introduces a normal-aware closed-form SVD solver to directly compute the object pose in a single step. Notably, the method requires no contact history, is compatible with object models reconstructed from consumer-grade scanners, and utilizes a virtual-to-real domain fine-tuning strategy. Experiments on four geometrically diverse objects demonstrate significantly higher pose accuracy compared to visual and geometry-based baselines, particularly excelling under conditions where visual cues are unreliable.
📝 Abstract
Accurate 6-DoF object pose estimation is fundamental to robotic manipulation, yet vision-based methods often fail under occlusion, poor lighting, and reflective or transparent surfaces. We present YOTO, a tactile-only pose estimation system that recovers the full 6-DoF object pose from a single pair of simultaneous contacts, without requiring contact history. YOTO represents each tactile contact as a local 3D point cloud and localizes it on the object surface through a coarse-to-fine network. The two localized contacts, together with the calibrated sensor poses, are then fed to a closed-form normal-aware SVD solver that recovers the full 6-DoF object pose in one step. To reduce real-data requirements, the localization network is pretrained on virtual tactile patches sampled from the object model and fine-tuned with a small number of real contacts. We further show that YOTO can operate on object models reconstructed from consumer-grade mobile scans, and quantify the gap relative to CAD-based models. Experiments on four geometrically diverse objects demonstrate accurate tactile contact localization and pose estimation, outperforming vision-based and geometric baselines, especially when visual perception is unreliable. Code, trained models, and the real GelSight dataset will be released upon publication.
Problem

Research questions and friction points this paper is trying to address.

6-DoF object pose estimation
tactile sensing
robotic manipulation
occlusion
vision failure
Innovation

Methods, ideas, or system contributions that make the work stand out.

tactile pose estimation
6-DoF
single contact
normal-aware SVD
virtual-to-real transfer
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