TWIST: Teleoperated Whole-Body Imitation System

📅 2025-05-05
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Current robotic teleoperation systems struggle to achieve coordinated whole-body motion, typically addressing isolated locomotion or manipulation tasks while underutilizing human motion as a full-degree-of-freedom control interface. This paper proposes an end-to-end whole-body teleoperation framework for humanoid robots: reference motion sequences are generated via motion retargeting from real-world marker-based motion capture (MoCap) data; a novel unified homogeneous neural network controller jointly handles manipulation, legged locomotion, walking, and expressive motions; and a hybrid reinforcement learning and behavior cloning (RL+BC) policy is trained with privileged future-frame information to enhance motion tracking fidelity. Evaluated on a physical humanoid robot, the method achieves significantly reduced tracking error, enabling high-precision, low-latency, and highly coordinated whole-body motion imitation across diverse complex tasks.

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📝 Abstract
Teleoperating humanoid robots in a whole-body manner marks a fundamental step toward developing general-purpose robotic intelligence, with human motion providing an ideal interface for controlling all degrees of freedom. Yet, most current humanoid teleoperation systems fall short of enabling coordinated whole-body behavior, typically limiting themselves to isolated locomotion or manipulation tasks. We present the Teleoperated Whole-Body Imitation System (TWIST), a system for humanoid teleoperation through whole-body motion imitation. We first generate reference motion clips by retargeting human motion capture data to the humanoid robot. We then develop a robust, adaptive, and responsive whole-body controller using a combination of reinforcement learning and behavior cloning (RL+BC). Through systematic analysis, we demonstrate how incorporating privileged future motion frames and real-world motion capture (MoCap) data improves tracking accuracy. TWIST enables real-world humanoid robots to achieve unprecedented, versatile, and coordinated whole-body motor skills--spanning whole-body manipulation, legged manipulation, locomotion, and expressive movement--using a single unified neural network controller. Our project website: https://humanoid-teleop.github.io
Problem

Research questions and friction points this paper is trying to address.

Enable whole-body humanoid teleoperation via motion imitation
Improve tracking accuracy with future frames and MoCap data
Achieve versatile motor skills with a unified neural controller
Innovation

Methods, ideas, or system contributions that make the work stand out.

Retargeting human motion to humanoid robots
Combining reinforcement learning and behavior cloning
Incorporating future motion frames and MoCap data