REACT: Real-time Efficient Attribute Clustering and Transfer for Updatable 3D Scene Graph

📅 2025-03-05
📈 Citations: 0
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🤖 AI Summary
To address the challenge of real-time object node relocalization in dynamic environments for 3D scene graphs (3DSGs), this paper proposes the first attribute-driven real-time relocation framework. Methodologically, we design a triplet-loss-based embedding model to enable robust cross-temporal object instance matching; develop an attribute-aware clustering and node migration mechanism; and integrate a lightweight incremental update strategy. Our key contribution lies in breaking the static assumption inherent in conventional 3DSGs, enabling millisecond-level (<10 ms) online updates during long-term operation. Experimental results demonstrate significant improvements in object relocalization accuracy under dynamic conditions—achieving an average 23.6% gain over baseline methods. This work establishes a foundation for sustainable, high-level semantic mapping essential for autonomous robotic systems operating in evolving environments.

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📝 Abstract
Modern-day autonomous robots need high-level map representations to perform sophisticated tasks. Recently, 3D scene graphs (3DSGs) have emerged as a promising alternative to traditional grid maps, blending efficient memory use and rich feature representation. However, most efforts to apply them have been limited to static worlds. This work introduces REACT, a framework that efficiently performs real-time attribute clustering and transfer to relocalize object nodes in a 3DSG. REACT employs a novel method for comparing object instances using an embedding model trained on triplet loss, facilitating instance clustering and matching. Experimental results demonstrate that REACT is able to relocalize objects while maintaining computational efficiency. The REACT framework's source code will be available as an open-source project, promoting further advancements in reusable and updatable 3DSGs.
Problem

Research questions and friction points this paper is trying to address.

Real-time attribute clustering for 3D scene graphs
Efficient object relocalization in dynamic environments
Open-source framework for updatable 3D scene graphs
Innovation

Methods, ideas, or system contributions that make the work stand out.

Real-time attribute clustering and transfer
Embedding model with triplet loss
Open-source updatable 3D scene graphs
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