Compact Feed-Forward 3D Gaussians via Saliency-Guided Primitive Merging

📅 2026-08-11
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the redundancy and inefficiency inherent in feed-forward 3D Gaussian splatting methods, which generate primitives on a per-pixel basis. To overcome this limitation, the authors propose a structure-aware primitive merging approach that leverages saliency-guided adaptive superpixel segmentation to achieve spatially and appearance-consistent clustering. The method is integrated into a learnable encoder-merger-multi-resolution decoder architecture, enabling flexible trade-offs between rendering quality and computational efficiency. The proposed framework can compress Gaussian primitives produced by any feed-forward method to as few as 1/20 of their original count while preserving high-fidelity rendering. Extensive evaluations demonstrate that this approach significantly outperforms existing compression techniques in terms of reconstruction accuracy and robustness, while also enabling highly efficient rendering.
📝 Abstract
3D scene reconstruction, modeling, and rendering are highly relevant for numerous tasks, and 3D Gaussian splatting has become a standard choice in this context. Its feed-forward variants provide fast reconstruction from sparse input views but often produce per-pixel primitives, leading to highly redundant and thus inefficient representations. We present a structure-aware merging pipeline that takes per-pixel primitives from any feed-forward method and consolidates them into a compact, content-adaptive Gaussian set while largely retaining visual quality at just $\frac{1}{20}^\text{th}$ of the Gaussians of a per-pixel method. We group spatially coherent Gaussians of similar appearance into variable-size clusters via adaptive superpixel segmentation guided by a saliency map, which allocates fine segments to textured regions and coarse segments to homogeneous areas. We compress each cluster into a compact latent representation through a learned encoder, then match and consolidate representations across views based on geometric overlap and feature similarity via a learned merger. A level-of-detail decoder then produces the final Gaussians at a controllable resolution, enabling a flexible quality-efficiency trade-off at inference. As a post-processing module, the pipeline is backbone-agnostic, leveraging the strengths of existing feed-forward methods. This leads to better and more robust quality than achieved by previous approaches that target a reduction in primitive count, while providing a highly compact representation, that can be rendered efficiently.
Problem

Research questions and friction points this paper is trying to address.

3D Gaussian splatting
feed-forward reconstruction
primitive redundancy
compact representation
scene reconstruction
Innovation

Methods, ideas, or system contributions that make the work stand out.

saliency-guided merging
compact 3D Gaussians
adaptive superpixel segmentation
learned primitive consolidation
level-of-detail decoding