🤖 AI Summary
Existing vision-and-language navigation (VLN) datasets for aerial agents are limited by insufficient scale, diversity, and realism, often relying on costly real-world data collection or low-fidelity simulation. This work proposes the first fully automated data generation framework that integrates large language models (LLMs) with 3D Gaussian Splatting to address these limitations. The approach leverages LLMs to design diverse, semantically rich environments, which are then instantiated into high-fidelity 3D scenes using a generative world model. It further automates semantic annotation and generates dynamically feasible drone trajectories through these scenes. By minimizing human intervention, the method efficiently produces large-scale, photorealistic, and physically plausible aerial VLN datasets, offering a crucial foundation for training next-generation embodied navigation models.
📝 Abstract
In the field of Vision-Language Navigation (VLN), aerial datasets remain limited in their ability to combine scale, diversity, and realism, often relying on either costly real-world scenes or visually limited simulations. To address these challenges, we introduce FlyMirage, a highly scalable and fully automated data generation pipeline for aerial VLN. Our approach leverages large language models (LLM) as an environment designer to promote scene diversity, paired with a generative world model that instantiates these designs into high-fidelity 3D Gaussian Splatting (3DGS) scenes. To substantially reduce human labor and ensure the feasibility of flight data, FlyMirage automates scene exploration and semantic information acquisition, and further integrates a dynamically feasible planner for uncrewed aerial vehicle (UAV) trajectory generation. Utilizing this toolchain, we generate a large-scale, diverse, and photorealistic aerial VLN dataset, with dynamically feasible flying trajectories, designed to support the development of next-generation embodied navigation models.