Gen-Swarms: Adapting Deep Generative Models to Swarms of Drones

📅 2024-08-28
🏛️ arXiv.org
📈 Citations: 0
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🤖 AI Summary
Existing 3D point cloud generation models are ill-suited for drone swarm formation control due to non-smooth trajectory outputs and the absence of explicit collision-avoidance modeling. This paper introduces the first joint 3D shape and motion generation framework tailored for drone light shows: it adapts Flow Matching—a continuous normalizing flow technique—to 3D point cloud space and integrates a real-time reactive navigation module into the sampling process. The framework enables text-conditioned (e.g., “Airplane”) generation of high-fidelity 3D swarm configurations alongside collision-free, smooth, and dynamically feasible trajectories in a unified manner. Evaluated in full-scale realistic simulations, our method demonstrates both computational efficiency and operational safety, significantly enhancing the practicality and execution readiness of generated trajectories compared to prior approaches.

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📝 Abstract
Gen-Swarms is an innovative method that leverages and combines the capabilities of deep generative models with reactive navigation algorithms to automate the creation of drone shows. Advancements in deep generative models, particularly diffusion models, have demonstrated remarkable effectiveness in generating high-quality 2D images. Building on this success, various works have extended diffusion models to 3D point cloud generation. In contrast, alternative generative models such as flow matching have been proposed, offering a simple and intuitive transition from noise to meaningful outputs. However, the application of flow matching models to 3D point cloud generation remains largely unexplored. Gen-Swarms adapts these models to automatically generate drone shows. Existing 3D point cloud generative models create point trajectories which are impractical for drone swarms. In contrast, our method not only generates accurate 3D shapes but also guides the swarm motion, producing smooth trajectories and accounting for potential collisions through a reactive navigation algorithm incorporated into the sampling process. For example, when given a text category like Airplane, Gen-Swarms can rapidly and continuously generate numerous variations of 3D airplane shapes. Our experiments demonstrate that this approach is particularly well-suited for drone shows, providing feasible trajectories, creating representative final shapes, and significantly enhancing the overall performance of drone show generation.
Problem

Research questions and friction points this paper is trying to address.

Adapts generative models for automated drone show creation
Generates feasible 3D shapes and swarm motion trajectories
Integrates collision avoidance in drone swarm navigation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Combines deep generative models with reactive navigation
Adapts flow matching for 3D drone swarm trajectories
Generates collision-free shapes and smooth motions
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