reinforcement learning

Designing agents that learn policies from interaction data using model-free or model-based RL algorithms (PPO, DQN, SAC) and techniques like imitation learning (behavior cloning, DAGGER) and reward modeling to shape objectives; this includes environment design (Gym), reward engineering, exploration strategies, and stability/debugging of training.

reinforcementlearning

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Must-Read Papers

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An Introduction to Deep Reinforcement and Imitation Learning

Dec 08, 2025
PS
Pedro Santana
🏛️ ISCTE – University Institute of Lisbon

This work addresses complex sequential decision-making for embodied agents (robots and virtual characters). It proposes a depth-first, self-contained learning framework that eliminates reliance on hand-engineered controllers. The method systematically examines core algorithms in deep reinforcement learning (DRL) and deep imitation learning (DIL), including Markov decision processes, policy gradient methods (REINFORCE), proximal policy optimization (PPO), behavioral cloning, DAgger, and generative adversarial imitation learning (GAIL), integrating essential mathematical and machine learning foundations as needed to ensure conceptual rigor over superficial surveying. The primary contribution is a logically coherent, dependency-free learning pathway tailored for beginners—designed to foster deep conceptual understanding and practical implementation proficiency in DRL/DIL. Learners acquire both theoretical insight and hands-on capability to independently conduct research and develop real-world applications.

Focuses on foundational algorithms like PPO and GAIL for decision-makingIntroduces Deep Reinforcement and Imitation Learning for embodied agentsProvides self-contained mathematical concepts for learning-based control

Learning from Reward-Free Offline Data: A Case for Planning with Latent Dynamics Models

Feb 20, 2025
VS
Vlad Sobal
🏛️ New York University | Genentech | Brown University | Meta

This work addresses policy learning from reward-free offline trajectory data, aiming to achieve generalization and zero-shot transfer across environments and tasks. We propose a Joint Embedding Predictive Architecture (JEPA)-driven latent dynamics modeling framework integrated with model predictive control (MPC), contrasting model-free offline reinforcement learning. For the first time, we systematically demonstrate that this planning-centric paradigm significantly outperforms state-of-the-art model-free RL in three key dimensions: zero-shot transfer, trajectory stitching, and data efficiency. Our method achieves strong zero-shot generalization across diverse environmental layouts, enables cross-task planning with minimal data, and exhibits robustness to suboptimal trajectories. The core innovation lies in the tight integration of JEPA, latent-space dynamics modeling, and goal-conditioned MPC—enabling efficient, robust, and transferable policy learning without reward supervision.

Analyze dataset quality impact on method performance.Compare RL and control methods for offline learning.Evaluate zero-shot generalization using latent dynamics models.

Non-Adversarial Inverse Reinforcement Learning via Successor Feature Matching

Nov 11, 2024
AK
Arnav Kumar Jain
🏛️ Mila - Québec AI Institute | Université de Montréal | McGill University | Cornell University

Conventional adversarial inverse reinforcement learning (IRL) suffers from high computational cost, training instability, and reliance on expert action labels. Method: We propose a non-adversarial IRL framework that bypasses explicit reward function learning; instead, it directly optimizes the policy to match the successor features of expert trajectories. Crucially, it requires only a single unlabeled state-only demonstration trajectory—eliminating dependence on action supervision and thus overcoming a key limitation of behavior cloning (BC). Technically, we formulate a differentiable policy gradient objective based on the linear decomposition of successor features, fully compatible with standard actor-critic architectures. Results: Our method achieves significant performance gains over state-of-the-art IRL and BC baselines across diverse control tasks, marking the first IRL approach that is reward-free, action-label-free, and driven by a single state-only demonstration—while ensuring training stability and sample efficiency.

Avoids adversarial game in inverse reinforcement learningEliminates need for reward function learningWorks with state-only expert demonstrations

Reinforcement Learning Within the Classical Robotics Stack: A Case Study in Robot Soccer

Dec 12, 2024
AL
Adam Labiosa
🏛️ University of Wisconsin-Madison | The University of Texas at Austin | Sony AI

Addressing real-time, partially observable multi-robot decision-making under dynamic environments. Method: We propose a hybrid hierarchical architecture that tightly integrates model-free reinforcement learning (PPO/SAC) into the classical robotics stack via sub-behavior decomposition and heuristic scheduling, enabling end-to-end decision-making; augmented by multi-fidelity sim2real transfer (Gazebo → physical platform) and co-optimization of motion planning and state estimation modules. Contribution/Results: Our work introduces the first tightly coupled integration mechanism between RL modules and conventional robot software architectures, alongside a lightweight generalization strategy—“sub-behavior learning + heuristic selection”—that ensures millisecond-level latency while significantly improving robustness and environmental adaptability. The system secured first place in the Shield Challenge of the RoboCup Standard Platform League 2024. Real-robot evaluations demonstrate high task success rates, low end-to-end latency, and deployment stability.

Integration of RL within classical robotics stackRobot decision-making in complex, dynamic environmentsSim2real approach for multi-agent robot soccer

Blending Imitation and Reinforcement Learning for Robust Policy Improvement

Oct 03, 2023
XL
Xuefeng Liu
🏛️ University of Chicago | Toyota Technological Institute at Chicago

To address the dual bottlenecks of low sample efficiency in reinforcement learning (RL) under sparse rewards and imitation learning’s (IL) reliance on high-quality expert policies, this paper proposes RPI—a dynamic fusion framework. Methodologically, RPI introduces (1) an online performance estimation–driven alternating IL/RL mechanism; (2) state-level adaptive modules—RAPS (Robust Active Policy Selection) and RPG (Value-Guided Policy Gradient)—enabling fine-grained, context-aware decisions on *when to imitate* versus *when to explore*; and (3) a black-box expert interface supporting arbitrary expert quality, seamlessly integrating behavior cloning, policy gradient updates, value-guided exploration, and robust policy selection. Evaluated across diverse sparse-reward benchmark tasks, RPI achieves significant improvements over state-of-the-art methods, demonstrating both superior sample efficiency and strong robustness to expert imperfection.

Addresses sample complexity in reinforcement learning applicationsCombines imitation and reinforcement learning for better performanceImproves policy using diverse black-box oracles effectively

Latest Papers

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Current reinforcement learning (RL) post-training of large language models (LLMs) is overly focused on policy gradient methods such as PPO and GRPO, largely neglecting the broader RL algorithmic landscape. This work proposes a modular analytical framework centered on three core dimensions—MDP formulation, exploration strategies, and learning mechanisms—and systematically maps classical RL techniques—including value functions, off-policy learning, bootstrapped credit assignment, intrinsic motivation, tree search, and curriculum learning—onto the LLM training context for the first time. The study reveals a predominant reliance in existing approaches on actor-only, Monte Carlo–style policy optimization and explicitly identifies underexplored yet promising directions, thereby offering a clear roadmap for future algorithmic innovation in LLM alignment and training.

Credit AssignmentExplorationLarge Language Models

Fine-tuning Behavioral Cloning Policies with Preference-Based Reinforcement Learning

Sep 30, 2025
MM
Maël Macuglia
🏛️ University of Zurich

Reinforcement learning faces two key challenges in real-world applications—such as robotics, industrial automation, and healthcare—namely, the difficulty of designing reward functions and unsafe exploration. To address these, this paper proposes BRIDGE: a two-stage algorithm that first learns an initial policy offline from reward-free expert demonstrations via behavior cloning, then refines it online using human preference feedback. This is the first work to provide rigorous theoretical analysis for offline-to-online preference-based RL. Its core innovation is an uncertainty-weighted fusion mechanism that jointly leverages behavioral cloning and preference signals, enabling provably convergent regret bounds that improve with increasing offline data size. Empirical evaluation on MuJoCo discrete- and continuous-control benchmarks shows that BRIDGE significantly outperforms pure behavior cloning and standalone online preference RL, achieving superior sample efficiency while ensuring safe policy improvement.

Fine-tuning safe policies from demonstrations with human preference feedbackImproving sample efficiency by integrating offline data with online learningOvercoming reward specification and unsafe exploration in reinforcement learning applications

This work addresses the challenges of offline reinforcement learning in large or continuous action spaces and the lack of theoretical guarantees for explicitly parameterized policies. By extending mirror descent to parameterized policies and establishing a connection with natural policy gradient, the proposed approach resolves contextual coupling across states and incorporates a pessimism principle to ensure stability. The study provides the first theoretical guarantees for general parameterized policies in offline RL, yielding a computationally tractable optimization framework that naturally supports continuous action spaces. Furthermore, it reveals an intrinsic unification between offline reinforcement learning and imitation learning, offering new insights into their algorithmic and theoretical connections.

large action spacesmirror descentoffline reinforcement learning

Fixing That Free Lunch: When, Where, and Why Synthetic Data Fails in Model-Based Policy Optimization

Oct 01, 2025
BB
Brett Barkley
🏛️ The University of Texas at Austin

This work identifies the core mechanism underlying performance degradation of synthetic data in Model-Based Policy Optimization (MBPO): in high-dimensional continuous control environments such as the DeepMind Control Suite (DMC), mismatched scaling between dynamics and reward models—coupled with suboptimal target state representation—amplifies error propagation and destabilizes model variance during policy optimization. To address this, we propose a scale-adaptive counterfactual action modeling framework with calibrated target state representation, enabling robust synthetic data utilization within MBPO. Empirical evaluation demonstrates that the improved method outperforms Soft Actor-Critic on 5 out of 7 DMC tasks, while retaining high sample efficiency on OpenAI Gym benchmarks. Moreover, it significantly enhances cross-environment generalization and model robustness, validating the efficacy of scale-aware modeling in model-based reinforcement learning.

Addressing poor target representation that inflates model varianceAnalyzing failure modes of synthetic data in model-based reinforcement learningIdentifying scale mismatches between dynamics and reward models in MBPO

Rate optimal learning of equilibria from data

Oct 10, 2025
TF
Till Freihaut
🏛️ University of Zurich | EPFL | Earth Species Project

This paper addresses the weak theoretical foundations of multi-agent imitation learning (MAIL). First, it establishes the first statistical lower bound for non-interactive MAIL, identifying the “full-policy deviation concentration coefficient” as the fundamental complexity measure. Second, it proposes MAIL-WARM, an interactive framework that integrates reward-free reinforcement learning with interactive imitation learning, using behavior cloning as a baseline to achieve near-optimal sample efficiency. Third, it improves the optimal sample complexity from 𝒪(ε⁻⁸) to 𝒪(ε⁻²), matching the derived lower bound and achieving minimax-optimal convergence. Empirical validation on benchmark environments—including grid-world domains—confirms the method’s efficacy and scalability.

Addressing failure cases of Behavior Cloning in complex environmentsCharacterizing fundamental limits of non-interactive multi-agent imitation learningDeveloping interactive algorithm with near-optimal sample complexity

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