Rate optimal learning of equilibria from data

📅 2025-10-10
📈 Citations: 0
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🤖 AI Summary
This paper addresses the weak theoretical foundations of multi-agent imitation learning (MAIL). First, it establishes the first statistical lower bound for non-interactive MAIL, identifying the “full-policy deviation concentration coefficient” as the fundamental complexity measure. Second, it proposes MAIL-WARM, an interactive framework that integrates reward-free reinforcement learning with interactive imitation learning, using behavior cloning as a baseline to achieve near-optimal sample efficiency. Third, it improves the optimal sample complexity from 𝒪(ε⁻⁸) to 𝒪(ε⁻²), matching the derived lower bound and achieving minimax-optimal convergence. Empirical validation on benchmark environments—including grid-world domains—confirms the method’s efficacy and scalability.

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📝 Abstract
We close open theoretical gaps in Multi-Agent Imitation Learning (MAIL) by characterizing the limits of non-interactive MAIL and presenting the first interactive algorithm with near-optimal sample complexity. In the non-interactive setting, we prove a statistical lower bound that identifies the all-policy deviation concentrability coefficient as the fundamental complexity measure, and we show that Behavior Cloning (BC) is rate-optimal. For the interactive setting, we introduce a framework that combines reward-free reinforcement learning with interactive MAIL and instantiate it with an algorithm, MAIL-WARM. It improves the best previously known sample complexity from $mathcal{O}(varepsilon^{-8})$ to $mathcal{O}(varepsilon^{-2}),$ matching the dependence on $varepsilon$ implied by our lower bound. Finally, we provide numerical results that support our theory and illustrate, in environments such as grid worlds, where Behavior Cloning fails to learn.
Problem

Research questions and friction points this paper is trying to address.

Characterizing fundamental limits of non-interactive multi-agent imitation learning
Developing interactive algorithm with near-optimal sample complexity
Addressing failure cases of Behavior Cloning in complex environments
Innovation

Methods, ideas, or system contributions that make the work stand out.

Interactive algorithm achieves near-optimal sample complexity
Combines reward-free RL with interactive imitation learning
Improves sample complexity from O(ε⁻⁸) to O(ε⁻²)
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