Publications: 'MatSwap: Light-aware Material Transfers in Images' (CGF, 2025), Honorable Mention for Best Paper at EGSR 2025, showcased at Adobe MAX 2025; 'Material Transforms from Disentangled NeRF Representations' (CGF, 2025); 'Material Palette: Extraction of Materials from a Single Image' (CVPR, 2024); 'DenseMTL: Cross-task Attention Mechanism for Dense Multi-task Learning' (WACV, 2023). Academic Services: Reviewer for ECCV, SIGGRAPH Asia 2024; Outstanding reviewer for CVPR, also reviewed for ICCV, TOG, NeurIPS 2025.
Research Experience
Research Intern at Disney Research|Studios.
Education
PhD: INRIA Paris, supervised by Raoul de Charette; MSc: Telecom Paris, with an exchange semester at Linköping University.
Background
Research Interests: Material estimation from images and controllable image generation. Background: Physics and engineering sciences, later transitioned to computer science.
Miscellany
Personal Projects: Developed a proof-of-concept project for a node-based programming editor called Codegraph; Participated in the TSBK07 course project at Linköping University, developing a single-player car racing game named Snabbare.