Linus Franke
Scholar

Linus Franke

Google Scholar ID: WwjWM6UAAAAJ
Postdoctoral Researcher at INRIA
Computer GraphicsComputer Vision
Citations & Impact
All-time
Citations
412
 
H-index
8
 
i10-index
7
 
Publications
17
 
Co-authors
9
list available
Resume (English only)
Academic Achievements
  • Multi-Spectral Gaussian Splatting with Neural Color Representation, arXiv, 2025
  • Towards Integrating Multi-Spectral Imaging with Gaussian Splatting, Vision, Modeling, and Visualization (VMV), 2025
  • Refinement of Monocular Depth Maps via Multi-View Differentiable Rendering, Vision, Modeling, and Visualization (VMV), 2025
  • A Bag of Tricks for Efficient Implicit Neural Point Clouds, Vision, Modeling, and Visualization (VMV), 2025
  • VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points, i3D 2025 (Proceedings of the ACM on Computer Graphics and Interactive Techniques)
  • INPC: Implicit Neural Point Clouds for Radiance Field Rendering, 3DV, 2025 (Oral)
  • Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency, Eurographics (Computer Graphics Forum), 2025
  • TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering, Eurographics (Computer Graphics Forum), 2024
Research Experience
  • Currently a postdoctoral researcher at Inria Sophia-Antipolis, France, in the GraphDeco group, working with George Drettakis.
Education
  • Completed his PhD under the supervision of Marc Stamminger at the Chair of Visual Computing, Friedrich-Alexander-Universität Erlangen-Nürnberg, Germany.
Background
  • Research interests include computer graphics, perceptual rendering, computer vision, and machine learning. Current primary focus is on neural rendering and novel view synthesis.
Miscellany
  • Email: linus (dot) franke (at) inria (dot) fr; Social media: Scholar, Bluesky, Twitter, Github