Publications in academic conferences, workshops, and journals; involved in multiple projects including 'Games for Wellbeing', 'Games for Connection in LDRs', 'Loki's Loop'; designed and developed various game tools and experiences.
Research Experience
Summer 2018: Undergraduate Researcher at The Education Arcade; 2019-2021: Researcher at the MIT Media Lab; Summer 2019: Engine Programming Intern at PlayStation; 2020-2023: Backend Engineer at Twitch; 2023 - Present: PhD Student at the University of Washington, researching how games can be a positive force for education and wellness.
Education
2017-2021: Bachelor of Science in Computer Science and Comparative Media Studies, Massachusetts Institute of Technology (MIT); 2023 - Present: PhD in Human-Centered Design & Engineering, University of Washington.
Background
Passionate about video games and the power of stories. Received a B.S. in Computer Science and Comparative Media Studies from MIT. After two years in industry, now working on a PhD in Human-Centered Design & Engineering at the University of Washington.