Eason Chen
Scholar

Eason Chen

Google Scholar ID: SMOPejMAAAAJ
Human-Computer Interaction Institute, Carnegie Mellon University
Learning SciencesEducation TechnologiesLearning AnalyticsBlockchain
Citations & Impact
All-time
Citations
394
 
H-index
8
 
i10-index
8
 
Publications
20
 
Co-authors
4
list available
Resume (English only)
Academic Achievements
  • 1. Presented GPTutor project at AIED'23 and CSCW'23 conferences;
  • 2. Published research on smart legal contracts at POPL 2022 and WWW 2023 workshops;
  • 3. Received Best Intern Award at FiO for the implementation of data authentication process, research on Blockchain Performance Optimization is patent pending.
Research Experience
  • 1. Founder, GiveRep Labs, May 2025 – Present, Social Fi and Info Fi platform on Sui Network, First place in Sui Overflow hackathon with $30k prize;
  • 2. Research Intern, Mysten Labs, May 2024 – May 2025, Working on using AI to help audit blockchain smart contracts, optimizing blockchain interaction experiences using cryptography algorithm;
  • 3. Core Contributor, Bucket Protocol, May 2023 – August 2023, Assisted in building the biggest Collateralized Debt Position (CDP) protocol on Sui Network, developed GPTutor, awarded a 50k grant from the Sui Foundation, and presented results at AIED’23 and CSCW’23;
  • 4. Research and Development Engineer, Cohart, April 2022 – April 2023, Researched on Non-fungible token (NFT) Solutions for Art Creators on Ethereum Blockchain;
  • 5. Google Summer of Code Mentee, Accord Project, May 2021 – August 2021, Contributed to Accord Project, an open-source framework for Smart Legal Contracts, researched on Conversion of Raw Text Legal Agreements into Smart Legal Contracts using NLP, results presented at POPL 2022 and WWW 2023 as paper;
  • 6. Research and Development Engineer, FiO, June 2019 – December 2021, Built easy-to-use and GDPR compliance Blockchain Applications on Ethereum and IOTA for Educational Purpose, received Best Intern Award, researched on Blockchain Performance Optimization, results are patent pending.
Education
  • PhD in Human-Computer Interaction Institute, School of Computer Science, Carnegie Mellon University, 2028 (Expected); Bachelor of Information Science, National Taiwan Normal University, 2023.
Background
  • In high school, he was a problem student, frequently skipping class and engrossed in games for over 12 hours a day. Surprisingly, gaming taught him the value of deliberate practice. Applying these strategies, he achieved very high rankings in games and transformed his academic performance, earning numerous awards at his undergrad. These experiences inspired him to research in Learning Sciences and Human-Computer Interaction, eager to discover productivity-enhancing educational tools. Ultimately, he aims to help others reach their full potential through education. Additionally, he is intrigued by the fairness and transparency offered by Blockchain Technology and has four years of Web3 industry experience.
Miscellany
  • Interested in the fairness and transparency offered by Blockchain Technology, has four years of Web3 industry experience.