GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localization

📅 2024-09-24
🏛️ arXiv.org
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
Existing visual localization methods often suffer from high optimization complexity or insufficient localization accuracy. This paper proposes a two-stage, end-to-end differentiable localization framework based on 3D Gaussian Splatting (3DGS). First, dense keypoints are extracted using XFeat, and their descriptors are explicitly embedded into the joint geometry-appearance representation of 3DGS to enable pose-free coarse pose estimation—eliminating the need for an explicit pose network. Second, photometric warping loss is employed to refine the estimated pose via differentiable rendering optimization. To our knowledge, this is the first work to directly integrate lightweight keypoint descriptors into the 3DGS representation without requiring dedicated camera pose network training. Extensive experiments on standard indoor and outdoor benchmarks demonstrate that our method significantly outperforms state-of-the-art neural rendering–based localization approaches—including NeRFMatch and PNeRFLoc—in both localization accuracy and robustness.

Technology Category

Application Category

📝 Abstract
Although various visual localization approaches exist, such as scene coordinate regression and camera pose regression, these methods often struggle with optimization complexity or limited accuracy. To address these challenges, we explore the use of novel view synthesis techniques, particularly 3D Gaussian Splatting (3DGS), which enables the compact encoding of both 3D geometry and scene appearance. We propose a two-stage procedure that integrates dense and robust keypoint descriptors from the lightweight XFeat feature extractor into 3DGS, enhancing performance in both indoor and outdoor environments. The coarse pose estimates are directly obtained via 2D-3D correspondences between the 3DGS representation and query image descriptors. In the second stage, the initial pose estimate is refined by minimizing the rendering-based photometric warp loss. Benchmarking on widely used indoor and outdoor datasets demonstrates improvements over recent neural rendering-based localization methods, such as NeRFMatch and PNeRFLoc.
Problem

Research questions and friction points this paper is trying to address.

Improves visual localization accuracy using 3D Gaussian Splatting.
Integrates keypoint descriptors for enhanced indoor and outdoor performance.
Refines pose estimates with photometric warp loss minimization.
Innovation

Methods, ideas, or system contributions that make the work stand out.

Integrates XFeat descriptors into 3D Gaussian Splatting
Uses 2D-3D correspondences for coarse pose estimation
Refines pose with photometric warp loss minimization
Gennady Sidorov
Gennady Sidorov
ITMO University
Robotics3D Computer vision
Malik Mohrat
Malik Mohrat
PhD student, ITMO University
Computer VisionMobile RoboticsMappingML
K
Ksenia Lebedeva
BE2R Lab, ITMO University, St. Petersburg, Russia
Ruslan Rakhimov
Ruslan Rakhimov
T-Tech
Deep LearningComputer Vision
S
Sergey A. Kolyubin
BE2R Lab, ITMO University, St. Petersburg, Russia