EmboMatrix: A Scalable Training-Ground for Embodied Decision-Making

📅 2025-10-13
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
Large language models (LLMs) lack embodied interaction experience with physical environments, hindering genuine embodied decision-making. To address this, we propose the first “Training Ground” paradigm for embodied decision-making—a scalable platform integrating a multi-agent data engine, a distributed heterogeneous hardware system, and a hierarchical reward architecture to support large-scale simulation, multi-agent collaboration, and fine-grained behavioral supervision. Our method unifies LLM-driven decision-making, high-fidelity physics-based simulation, multi-agent synthetic data generation, and multi-level reward modeling. Leveraging this framework, we train EmboBrain-7B, a 7-billion-parameter embodied reasoning model. On two embodied decision-making benchmarks, EmboBrain-7B outperforms the 671-billion-parameter DeepSeek-R1 by 9.5%, demonstrating the efficacy and scalability of environment-interaction-driven embodied capability acquisition.

Technology Category

Application Category

📝 Abstract
Embodied decision-making enables agents to translate high-level goals into executable actions through continuous interactions within the physical world, forming a cornerstone of general-purpose embodied intelligence. Large language models (LLMs), with their general decision-making capabilities, offer a promising path to realize this potential; however, LLMs trained solely on language lack exposure to physical environments, limiting their true embodied understanding. To bridge this gap, we propose the concept of a training ground: a comprehensive infrastructure that provides task and scene simulation, embodied interaction, and feedback signals, offering a one-stop solution for LLM acquire genuine embodied decision-making skills. In this work, we present EmboMatrix, the first training ground of its kind, providing massive and diverse tasks with efficient simulation and precise rewards. EmboMatrix incorporates a series of novel techniques: a multi-agent data engine for large-scale task and scene generation, a distributed heterogeneous-hardware system for scalable simulation, and a multi-level reward architecture for precise supervision. Leveraging EmboMatrix, we cultivate EmboBrain, an LLM whose embodied decision-making abilities emerge from extensive embodied interactions. Experiments show that EmboBrain-7B surpasses the 671B DeepSeek-R1 baseline by 9.5% on two challenging embodied decision-making benchmarks, demonstrating the power of interactive, environment-grounded learning for building truly intelligent embodied agents.
Problem

Research questions and friction points this paper is trying to address.

Bridging LLMs' lack of physical environment exposure
Providing scalable infrastructure for embodied decision-making training
Enabling interactive learning to improve embodied intelligence performance
Innovation

Methods, ideas, or system contributions that make the work stand out.

Multi-agent data engine for large-scale task generation
Distributed heterogeneous-hardware system for scalable simulation
Multi-level reward architecture for precise supervision
🔎 Similar Papers
No similar papers found.
Zixing Lei
Zixing Lei
Shanghai Jiao Tong University
VisionAutonomous System
S
Sheng Yin
Shanghai Jiao Tong University
Y
Yichen Xiong
Shanghai Jiao Tong University
Y
Yuanzhuo Ding
Shanghai Jiao Tong University
W
Wenhao Huang
Shanghai Jiao Tong University
Yuxi Wei
Yuxi Wei
Shanghai Jiao Tong University
3D VisionEmbodied AILLM
Q
Qingyao Xu
Shanghai Jiao Tong University
Y
Yiming Li
New York University
W
Weixin Li
Zhongguancun Academy
Yunhong Wang
Yunhong Wang
Professor, School of Computer Science and Engineering, Beihang University
BiometricsPattern RecognitionImage ProcessingComputer Vision
Siheng Chen
Siheng Chen
Shanghai Jiao Tong University
Collective intelligenceLLM agentgraph signal processingcollaborative perception