Graph Neural Network-Based Multicast Routing for On-Demand Streaming Services in 6G Networks

📅 2025-10-13
📈 Citations: 0
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🤖 AI Summary
To address the urgent need for differentiated QoS provisioning and scalable multicast routing in 6G networks supporting bandwidth-intensive real-time streaming (e.g., volumetric video, multi-sensory XR), this paper proposes a graph neural network (GNN)-based intelligent multicast routing framework. Methodologically, routing is formulated as a constrained minimum-flow optimization problem; path reuse mechanisms and reinforcement learning are integrated to enable sequential multicast tree construction. A Graph Attention Network (GAT) encodes network topology, while an LSTM captures temporal dependencies; the entire architecture jointly optimizes transmission cost and user-specific video quality in an end-to-end manner. Compared to conventional algorithms, our approach significantly reduces computational complexity while closely approximating dynamic programming-optimal solutions. It exhibits strong topological generalization, dynamic adaptability, and real-time deployability—demonstrated via extensive evaluation on large-scale, heterogeneous, and time-varying networks, confirming both efficiency and scalability.

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📝 Abstract
The increase of bandwidth-intensive applications in sixth-generation (6G) wireless networks, such as real-time volumetric streaming and multi-sensory extended reality, demands intelligent multicast routing solutions capable of delivering differentiated quality-of-service (QoS) at scale. Traditional shortest-path and multicast routing algorithms are either computationally prohibitive or structurally rigid, and they often fail to support heterogeneous user demands, leading to suboptimal resource utilization. Neural network-based approaches, while offering improved inference speed, typically lack topological generalization and scalability. To address these limitations, this paper presents a graph neural network (GNN)-based multicast routing framework that jointly minimizes total transmission cost and supports user-specific video quality requirements. The routing problem is formulated as a constrained minimum-flow optimization task, and a reinforcement learning algorithm is developed to sequentially construct efficient multicast trees by reusing paths and adapting to network dynamics. A graph attention network (GAT) is employed as the encoder to extract context-aware node embeddings, while a long short-term memory (LSTM) module models the sequential dependencies in routing decisions. Extensive simulations demonstrate that the proposed method closely approximates optimal dynamic programming-based solutions while significantly reducing computational complexity. The results also confirm strong generalization to large-scale and dynamic network topologies, highlighting the method's potential for real-time deployment in 6G multimedia delivery scenarios. Code is available at https://github.com/UNIC-Lab/GNN-Routing.
Problem

Research questions and friction points this paper is trying to address.

Optimizing multicast routing for bandwidth-intensive 6G streaming services
Addressing scalability and QoS heterogeneity in network resource allocation
Enhancing topological generalization in neural network-based routing solutions
Innovation

Methods, ideas, or system contributions that make the work stand out.

Graph neural network framework for multicast routing
Reinforcement learning constructs adaptive multicast trees
Graph attention network with LSTM handles network dynamics