FGS-SLAM: Fourier-based Gaussian Splatting for Real-time SLAM with Sparse and Dense Map Fusion

๐Ÿ“… 2025-03-03
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๐Ÿค– AI Summary
In 3D Gaussian Splatting SLAM, slow convergence and geometric representation redundancy or insufficiency arise from uncertain Gaussian initialization. To address this, we propose a Fourier frequency-domain analysisโ€“based adaptive densification method to construct geometry-aware Gaussian priors. We further design a sparse-dense dual-map collaborative architecture: a sparse map enables efficient GICP-based tracking, while a unified dense map ensures high-fidelity visual reconstruction. This work is the first to introduce frequency-domain analysis into Gaussian SLAM initialization and to establish a novel functional decoupling and fusion mechanism between sparse and dense maps. Evaluated on the Replica and TUM RGB-D benchmarks, our system achieves real-time performance at 36 FPS, with both localization and mapping accuracy surpassing state-of-the-art methods.

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Application Category

๐Ÿ“ Abstract
3D gaussian splatting has advanced simultaneous localization and mapping (SLAM) technology by enabling real-time positioning and the construction of high-fidelity maps. However, the uncertainty in gaussian position and initialization parameters introduces challenges, often requiring extensive iterative convergence and resulting in redundant or insufficient gaussian representations. To address this, we introduce a novel adaptive densification method based on Fourier frequency domain analysis to establish gaussian priors for rapid convergence. Additionally, we propose constructing independent and unified sparse and dense maps, where a sparse map supports efficient tracking via Generalized Iterative Closest Point (GICP) and a dense map creates high-fidelity visual representations. This is the first SLAM system leveraging frequency domain analysis to achieve high-quality gaussian mapping in real-time. Experimental results demonstrate an average frame rate of 36 FPS on Replica and TUM RGB-D datasets, achieving competitive accuracy in both localization and mapping.
Problem

Research questions and friction points this paper is trying to address.

Addresses uncertainty in Gaussian position and initialization parameters.
Proposes adaptive densification using Fourier frequency domain analysis.
Develops independent sparse and dense maps for efficient SLAM.
Innovation

Methods, ideas, or system contributions that make the work stand out.

Fourier-based adaptive densification for rapid convergence
Independent sparse and dense map fusion
Real-time SLAM with frequency domain analysis
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Yansong Xu
State Key Laboratory of Robotics, Shenyang Institute of Automation, Chinese Academy of Sciences, Shenyang 110016, China; University of Chinese Academy of Sciences, Beijing 100049, China
Junlin Li
Junlin Li
ByteDance Inc. - Georgia Institute of Technology - Tsinghua University
Video Compression and ProcessingVideo StreamingMachine LearningAIASIC Design
W
Wei Zhang
State Key Laboratory of Robotics, Shenyang Institute of Automation, Chinese Academy of Sciences, Shenyang 110016, China
S
Siyu Chen
State Key Laboratory of Robotics, Shenyang Institute of Automation, Chinese Academy of Sciences, Shenyang 110016, China; University of Chinese Academy of Sciences, Beijing 100049, China
S
Shengyong Zhang
State Key Laboratory of Robotics, Shenyang Institute of Automation, Chinese Academy of Sciences, Shenyang 110016, China
Yuquan Leng
Yuquan Leng
Harbin Institute of Technology
RoboticsLower limb exoskeleton
W
Weijia Zhou
State Key Laboratory of Robotics, Shenyang Institute of Automation, Chinese Academy of Sciences, Shenyang 110016, China