🤖 AI Summary
To address the challenge of constructing high-fidelity, incrementally updatable, and low-overhead 3D maps for autonomous driving and augmented reality, this paper proposes an anchor-based global mapping framework integrating 3D Gaussian splatting representation, generative virtual-view augmentation, and lightweight incremental encoding. The method leverages anchors to enforce cross-view consistency, employs synthesized virtual views to enhance out-of-distribution view extrapolation, and introduces an efficient incremental update mechanism to accommodate dynamic scene evolution. Experiments demonstrate significant improvements: +11% in PSNR, +22% in LPIPS, and +74% in Depth L1 accuracy, alongside a 36% reduction in map transmission bandwidth. The framework thus achieves a favorable trade-off among reconstruction fidelity, generalization capability, and communication efficiency.
📝 Abstract
Constructing and sharing 3D maps is essential for many applications, including autonomous driving and augmented reality. Recently, 3D Gaussian splatting has emerged as a promising approach for accurate 3D reconstruction. However, a practical map-sharing system that features high-fidelity, continuous updates, and network efficiency remains elusive. To address these challenges, we introduce GS-Share, a photorealistic map-sharing system with a compact representation. The core of GS-Share includes anchor-based global map construction, virtual-image-based map enhancement, and incremental map update. We evaluate GS-Share against state-of-the-art methods, demonstrating that our system achieves higher fidelity, particularly for extrapolated views, with improvements of 11%, 22%, and 74% in PSNR, LPIPS, and Depth L1, respectively. Furthermore, GS-Share is significantly more compact, reducing map transmission overhead by 36%.