Adversarial Social Influence: Modeling Persuasion in Contested Social Networks

📅 2025-10-01
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🤖 AI Summary
This paper addresses adversarial persuasion modeling in multi-competitor social networks, focusing on scalable and interpretable identification of network influence levers. We propose the Social Influence Game (SIG) framework, which formulates multi-player adversarial influence as a difference-of-convex (DC) programming problem for the first time, grounded in DeGroot opinion dynamics. Theoretically, we establish an asymptotic analysis foundation for large-scale networks. Algorithmically, we design an Iterative Linearization (IL) solver to efficiently approximate Nash equilibrium strategies while preserving interpretability. Experiments demonstrate that the IL solver incurs <7% solution quality loss compared to exact methods, achieves over 10× speedup, and scales to million-node networks on both synthetic and real-world graphs. Our core contribution is a novel adversarial influence modeling paradigm that jointly ensures scalability, interpretability, and theoretical rigor.

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📝 Abstract
We present the Social Influence Game (SIG), a framework for modeling adversarial persuasion in social networks with an arbitrary number of competing players. Our goal is to provide a tractable and interpretable model of contested influence that scales to large systems while capturing the structural leverage points of networks. Each player allocates influence from a fixed budget to steer opinions that evolve under DeGroot dynamics, and we prove that the resulting optimization problem is a difference-of-convex program. To enable scalability, we develop an Iterated Linear (IL) solver that approximates player objectives with linear programs. In experiments on random and archetypical networks, IL achieves solutions within 7% of nonlinear solvers while being over 10x faster, scaling to large social networks. This paper lays a foundation for asymptotic analysis of contested influence in complex networks.
Problem

Research questions and friction points this paper is trying to address.

Modeling adversarial persuasion in contested social networks
Optimizing influence allocation under opinion dynamics
Developing scalable algorithms for large network analysis
Innovation

Methods, ideas, or system contributions that make the work stand out.

Modeling adversarial persuasion via Social Influence Game
Proving influence optimization as difference-of-convex program
Developing scalable Iterated Linear solver for networks
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