DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Prior

📅 2025-02-13
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🤖 AI Summary
Existing 3D Gaussian Splatting (3DGS)-based SLAM suffers from severe map incompleteness and impractical deployment under sparse-view settings, primarily due to its reliance on numerous keyframes. Method: This work introduces NeRF-based radiance field priors into the 3DGS-SLAM framework for the first time, enabling geometry-aware primitive initialization and dynamic pruning. It further integrates loop closure detection with pose graph optimization—including bundle adjustment (BA)—to ensure geometric consistency and real-time rendering capability using only a minimal number of keyframes. Results: Evaluated on multiple large-scale datasets, our method achieves significant improvements over state-of-the-art approaches in tracking accuracy, map completeness, and rendering efficiency. It demonstrates that NeRF priors effectively enhance the robustness and fidelity of 3DGS modeling under sparse input conditions, yielding dense, geometrically consistent, and real-time renderable maps.

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📝 Abstract
Gaussian SLAM systems excel in real-time rendering and fine-grained reconstruction compared to NeRF-based systems. However, their reliance on extensive keyframes is impractical for deployment in real-world robotic systems, which typically operate under sparse-view conditions that can result in substantial holes in the map. To address these challenges, we introduce DenseSplat, the first SLAM system that effectively combines the advantages of NeRF and 3DGS. DenseSplat utilizes sparse keyframes and NeRF priors for initializing primitives that densely populate maps and seamlessly fill gaps. It also implements geometry-aware primitive sampling and pruning strategies to manage granularity and enhance rendering efficiency. Moreover, DenseSplat integrates loop closure and bundle adjustment, significantly enhancing frame-to-frame tracking accuracy. Extensive experiments on multiple large-scale datasets demonstrate that DenseSplat achieves superior performance in tracking and mapping compared to current state-of-the-art methods.
Problem

Research questions and friction points this paper is trying to address.

Combining NeRF and 3DGS in SLAM
Addressing sparse-view mapping challenges
Enhancing tracking and mapping accuracy
Innovation

Methods, ideas, or system contributions that make the work stand out.

Combines NeRF and 3DGS advantages
Uses sparse keyframes for dense maps
Implements geometry-aware sampling strategies
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