Efficient Compilation for Shuttling Trapped-Ion Machines via the Position Graph Architectural Abstraction

📅 2025-01-21
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Quantum circuit compilation for QCCD-based trapped-ion quantum computers faces severe hardware constraints and low compilation efficiency. Method: This work introduces a unified hardware abstraction—termed the Position Graph—and proposes SHAPER, a novel heuristic scheduling algorithm that pioneers the adaptation of advanced superconducting-platform compilation techniques to the trapped-ion architecture. The approach integrates permutation-aware qubit mapping with physical-constraint-driven instruction generation. Contribution/Results: Evaluated on realistic trapped-ion hardware, our method successfully compiles complex circuits that fail under existing state-of-the-art (SOTA) compilers. It achieves an average 14% speedup in scheduling time, with peak improvements reaching 69%, thereby significantly overcoming current performance bottlenecks in trapped-ion quantum circuit compilation.

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📝 Abstract
With the growth of quantum platforms for gate-based quantum computation, compilation holds a crucial factor in deciding the success of the implementation. There has been rich research and development in compilation techniques for the superconducting-qubit regime. In contrast, the trapped-ion architectures, currently leading in robust quantum computations due to their reliable operations, do not have many competitive compilation strategies. This work presents a novel unifying abstraction, called the position graph, for different types of hardware architectures. Using this abstraction, we model trapped-ion Quantum Charge-Coupled Device (QCCD) architectures and enable high-quality, scalable superconducting compilation methods. In particular, we devise a scheduling algorithm called SHuttling-Aware PERmutative heuristic search algorithm (SHAPER) to tackle the complex constraints and dynamics of trapped-ion QCCD with the cooperation of state-of-the-art permutation-aware mapping. This approach generates native, executable circuits and ion instructions on the hardware that adheres to the physical constraints of shuttling-based quantum computers. Using the position graph abstraction, we evaluate our algorithm on theorized and actual architectures. Our algorithm can successfully compile programs for these architectures where other state-of-the-art algorithms fail. In the cases when other algorithms complete, our algorithm produces a schedule that is $14%$ faster on average, up to $69%$ in the best case.\ {f Reproducibility:} source code and computational results are available at $[$will be added upon acceptance$]$
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Research questions and friction points this paper is trying to address.

Ion Trap Quantum Computing
Programming Efficiency
Compilation Techniques
Innovation

Methods, ideas, or system contributions that make the work stand out.

Position Map
SHAPER Algorithm
QCCD Compilation Efficiency
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