Perception-Integrated Safety Critical Control via Analytic Collision Cone Barrier Functions on 3D Gaussian Splatting

📅 2025-09-17
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🤖 AI Summary
To address real-time safe navigation under crowded and extreme conditions (e.g., space robotics), this paper proposes a Collision-Cone Control Barrier Function (CBF) grounded in the analytical geometry of 3D Gaussian lattices. The method constructs a forward collision cone to derive a continuous, closed-form, first-order CBF, enabling tight sensorimotor coupling. Unlike conventional distance-based CBFs, it triggers avoidance earlier, avoids high-order Lie derivatives, ensures control smoothness, and incurs low computational overhead; moreover, it natively supports Minkowski expansion for physical robot modeling. Evaluated on a synthetic 170k-point scene, the approach reduces planning latency to one-third of the baseline, significantly suppresses trajectory jitter, and maintains safety guarantees. This work establishes an efficient and robust safety-critical navigation paradigm for highly dynamic, resource-constrained environments.

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📝 Abstract
We present a perception-driven safety filter that converts each 3D Gaussian Splat (3DGS) into a closed-form forward collision cone, which in turn yields a first-order control barrier function (CBF) embedded within a quadratic program (QP). By exploiting the analytic geometry of splats, our formulation provides a continuous, closed-form representation of collision constraints that is both simple and computationally efficient. Unlike distance-based CBFs, which tend to activate reactively only when an obstacle is already close, our collision-cone CBF activates proactively, allowing the robot to adjust earlier and thereby produce smoother and safer avoidance maneuvers at lower computational cost. We validate the method on a large synthetic scene with approximately 170k splats, where our filter reduces planning time by a factor of 3 and significantly decreased trajectory jerk compared to a state-of-the-art 3DGS planner, while maintaining the same level of safety. The approach is entirely analytic, requires no high-order CBF extensions (HOCBFs), and generalizes naturally to robots with physical extent through a principled Minkowski-sum inflation of the splats. These properties make the method broadly applicable to real-time navigation in cluttered, perception-derived extreme environments, including space robotics and satellite systems.
Problem

Research questions and friction points this paper is trying to address.

Proactive collision avoidance using analytic barrier functions
Real-time safety control in cluttered 3D environments
Efficient perception-integrated navigation for robotic systems
Innovation

Methods, ideas, or system contributions that make the work stand out.

3D Gaussian Splat collision cone conversion
Analytic geometry for efficient collision constraints
Proactive control barrier functions for safer navigation
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