Denoised Variance-Based Pruning with Optimal Brain Bias Compensation

📅 2026-08-18
📈 Citations: 0
Influential: 0
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🤖 AI Summary
为解决视觉转换器在边缘部署时的高计算成本问题,提出了一种基于去噪方差的剪枝方法DVBP + OB²C,通过去除激活协方差谱中的噪声并优化权重更新来减少精度损失。
📝 Abstract
Vision Transformers (ViTs) achieve state-of-the-art performance but carry massive computational overhead that restricts edge deployment. Although structural pruning has emerged as a key strategy to reduce these costs, existing methods often suffer from severe accuracy degradation or require expensive retraining. Recently, Variance-Based Pruning (VBP) introduced a promising paradigm by selecting neurons based on activation variance; however, it remains limited by statistical noise in finite-sample activation covariance and reliance on bias-only updates that cannot fully account for structural reconstruction error. To address these limitations, we introduce Denoised Variance-Based Pruning with Optimal Brain Bias Compensation (DVBP + OB$^2$C). We leverage random matrix theory to filter noise from the activation covariance spectrum for robust neuron selection and mathematically prove that integrating mean-shift compensation into the Optimal Brain Compression objective reduces the layer-wise Hessian exactly to the activation covariance matrix. This enables an optimal, closed-form update of the remaining weights using the same statistics gathered for selection. Extensive experiments on DeiT, Swin, and ConvNeXt architectures demonstrate that DVBP + OB$^2$C achieves state-of-the-art training-free performance; at 50% MLP pruning, it retains over 90% of the original Top-1 accuracy on Small and Base variants, outperforming VBP by up to 29.46% (ConvNeXt-T) and 7.33% (Swin-S). The code is available at: https://github.com/geontackee/DVBP_OB2C.
Problem

Research questions and friction points this paper is trying to address.

Vision Transformers
computational overhead
pruning
accuracy degradation
retraining
Innovation

Methods, ideas, or system contributions that make the work stand out.

Denoised Variance-Based Pruning
Optimal Brain Bias Compensation
Random Matrix Theory
Activation Covariance
Training-free Performance
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