A Physics-Based Continuum Model for Versatile, Scalable, and Fast Terramechanics Simulation

📅 2025-07-07
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🤖 AI Summary
To address the low fidelity of empirical models and the prohibitive computational cost of discrete element method (DEM) simulations in complex terramechanics, this paper proposes Chrono::CRM—a physics-driven continuum model based on smoothed particle hydrodynamics (SPH). Integrated into the open-source Chrono multibody dynamics engine, Chrono::CRM introduces GPU acceleration and an innovative “active domain” dynamic particle management strategy. It enables high-fidelity simulation of rigid–soft coupling and deformable wheel/tracked-vehicle–terrain interactions. Experimental validation on realistic scenarios—including NASA’s MGRU3 lunar rover—demonstrates that Chrono::CRM achieves excavation and bulldozing accuracy comparable to DEM while delivering computational efficiency on par with semi-empirical models. The framework scales to terrain domains up to 10 km in extent and supports simulations with over 100 million particles, enabling near-real-time large-scale terrain dynamics simulation.

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📝 Abstract
This paper discusses Chrono's Continuous Representation Model (called herein Chrono::CRM), a general-purpose, scalable, and efficient simulation solution for terramechanics problems. Built on Chrono's Smoothed Particle Hydrodynamics (SPH) framework, Chrono::CRM moves beyond semi-empirical terramechanics approaches, e.g., Bekker-Wong/Janosi-Hanamoto, to provide a physics-based model able to address complex tasks such as digging, grading, as well as interaction with deformable wheels and complex grouser/lug patterns. The terramechanics model is versatile in that it allows the terrain to interact with both rigid and flexible implements simulated via the Chrono dynamics engine. We validate Chrono::CRM against experimental data from three physical tests, including one involving NASA's MGRU3 rover. In addition, the simulator is benchmarked against a high-fidelity Discrete Element Method (DEM) simulation of a digging scenario involving the Regolith Advanced Surface Systems Operations Robot (RASSOR). Being GPU-accelerated, Chrono::CRM achieves computational efficiency comparable to that of semi-empirical simulation approaches for terramechanics problems. Through an ``active domains'' implementation, Chrono::CRM can handle terrain stretches up to 10 km long with 100 million SPH particles at near interactive rates, making high-fidelity off-road simulations at large scales feasible. As a component of the Chrono package, the CRM model is open source and released under a BSD-3 license. All models and simulations used in this contribution are available in a public GitHub repository for reproducibility studies and further research.
Problem

Research questions and friction points this paper is trying to address.

Develops physics-based terramechanics model for complex tasks
Validates model with experimental data and DEM benchmarks
Achieves scalable, efficient simulation with GPU acceleration
Innovation

Methods, ideas, or system contributions that make the work stand out.

Physics-based model for versatile terramechanics simulation
GPU-accelerated with active domains for scalability
Open-source BSD-3 licensed for reproducibility
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