Towards Faithful Simulation of Human Shopping Behavior

📅 2026-08-20
📈 Citations: 0
Influential: 0
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🤖 AI Summary
为解决电商场景中用户购物行为模拟的记忆和优化挑战,提出RecVerse,通过分层记忆机制和会话级强化学习目标提升模拟准确性。
📝 Abstract
Simulating realistic user shopping behavior underpins offline evaluation and reinforcement learning in e-commerce scenarios. While recent LLM- and VLM-based simulators have made encouraging progress, reproducing a real browsing session remains difficult for two reasons. (i) Memory Challenge: a shopping session spans dozens of pages, yet existing agents either discard long-range observation histories, losing the evolving user state, or naively concatenate them, overwhelming the context window and even degrading simulation quality. (ii) Optimization Challenge: current user simulators are typically supervised to match each logged action via imitation or step-level rewards; the resulting sessions often display unrealistic patterns, such as over-exploration or excessive passivity, which per-step supervision can neither detect nor correct. To address the above challenges, we present RecVerse, a GUI-grounded simulation agent that perceives pages through screenshots and produces faithful multi-turn trajectories. For the memory challenge, RecVerse adopts a cognitive-inspired hierarchical memory: Working Memory for short-term focus, Episodic Memory for in-session traces, and Preference Memory for high-level intent, with memory updates treated as actions so that the agent adaptively learns when and what to memorize. For the optimization challenge, RecVerse is optimized with a trajectory-level RL objective that scores entire sessions, aligning both macro-level action-type distributions and micro-level shopping intent with real users. We further release USB (User Simulation Benchmark), an interactive e-commerce GUI trajectory dataset for multi-turn user simulation. Experiments show that RecVerse significantly outperforms existing baselines in both behavioral fidelity and intent consistency.
Problem

Research questions and friction points this paper is trying to address.

Memory Challenge
Optimization Challenge
user shopping behavior
Innovation

Methods, ideas, or system contributions that make the work stand out.

cognitive-inspired hierarchical memory
trajectory-level RL objective
GUI-grounded simulation agent
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