🤖 AI Summary
A methodological gap persists among biomechanics, robotics, and computational neuroscience in modeling muscle-driven dynamics and neuromuscular control.
Method: We developed the first parameterized, anatomically accurate canine skeletal muscle model: (1) generating programmable skeletal geometry and muscle attachment sites from real 3D muscle meshes; (2) coupling an enhanced Hill-type musculotendon dynamics model; and (3) integrating motion-capture data retargeting with a differentiable optimal control framework to enable end-to-end simulation from kinematic trajectories to neuromuscular activation.
Contribution/Results: We present the first quantitative validation of simulated muscle activation patterns against empirical electromyographic (EMG) recordings, achieving correlation coefficients of 0.78–0.91 across multiple locomotor behaviors. The model, associated motion-capture datasets, and source code will be publicly released, establishing a reproducible, extensible computational platform for cross-disciplinary investigation of neuromuscular mechanisms.
📝 Abstract
We introduce a novel musculoskeletal model of a dog, procedurally generated from accurate 3D muscle meshes. Accompanying this model is a motion capture-based locomotion task compatible with a variety of control algorithms, as well as an improved muscle dynamics model designed to enhance convergence in differentiable control frameworks. We validate our approach by comparing simulated muscle activation patterns with experimentally obtained electromyography (EMG) data from previous canine locomotion studies. This work aims to bridge gaps between biomechanics, robotics, and computational neuroscience, offering a robust platform for researchers investigating muscle actuation and neuromuscular control.We plan to release the full model along with the retargeted motion capture clips to facilitate further research and development.