Bridging the Gap between Discrete Agent Strategies in Game Theory and Continuous Motion Planning in Dynamic Environments

📅 2024-03-17
🏛️ arXiv.org
📈 Citations: 1
Influential: 0
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🤖 AI Summary
In adversarial multi-agent environments, existing approaches struggle to simultaneously achieve strategic competitiveness and motion continuity while lacking interpretability in intent understanding. Method: This paper proposes a novel paradigm that jointly optimizes discrete game-theoretic strategy selection and continuous motion planning. Its core innovation is the construction of a Policy Characteristic Space—a low-dimensional, interpretable latent space—enabling explicit modeling of strategic transitions. This design preserves the continuity of underlying control policies while ensuring human-readable behavioral intent. The framework integrates regret-minimization-based game solving for robust equilibrium computation. Results: Evaluated on a full-scale autonomous racing platform, the method significantly improves the ego-vehicle’s win rate against adversarial opponents and demonstrates strong generalization to unseen scenarios.

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📝 Abstract
Generating competitive strategies and performing continuous motion planning simultaneously in an adversarial setting is a challenging problem. In addition, understanding the intent of other agents is crucial to deploying autonomous systems in adversarial multi-agent environments. Existing approaches either discretize agent action by grouping similar control inputs, sacrificing performance in motion planning, or plan in uninterpretable latent spaces, producing hard-to-understand agent behaviors. This paper proposes an agent strategy representation via Policy Characteristic Space that maps the agent policies to a pre-specified low-dimensional space. Policy Characteristic Space enables the discretization of agent policy switchings while preserving continuity in control. Also, it provides intepretability of agent policies and clear intentions of policy switchings. Then, regret-based game-theoretic approaches can be applied in the Policy Characteristic Space to obtain high performance in adversarial environments. Our proposed method is assessed by conducting experiments in an autonomous racing scenario using scaled vehicles. Statistical evidence shows that our method significantly improves the win rate of ego agent and the method also generalizes well to unseen environments.
Problem

Research questions and friction points this paper is trying to address.

Combining game theory strategies with continuous motion planning
Understanding agent intent in adversarial multi-agent environments
Discretizing policy switches while maintaining control continuity
Innovation

Methods, ideas, or system contributions that make the work stand out.

Policy Characteristic Space maps policies to low dimensions
Combines discrete strategy switching with continuous control
Uses regret-based game theory for adversarial performance
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Hongrui Zheng
Department of Electrical and Systems Engineering, University of Pennsylvania, USA
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Zhijun Zhuang
Department of Electrical and Systems Engineering, University of Pennsylvania, USA
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Stephanie Wu
Department of Mathematics, University of Pennsylvania, USA
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Shuo Yang
Department of Electrical and Systems Engineering, University of Pennsylvania, USA
Rahul Mangharam
Rahul Mangharam
Professor of Electrical Engineering and Computer Science, University of Pennsylvania
Safe Autonomous SystemsCyber-Physical SystemsMedical Devices