Quantum spatial best-arm identification via quantum walks

📅 2025-09-06
📈 Citations: 0
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🤖 AI Summary
This paper addresses the best-arm identification (BAI) problem in multi-armed bandits under graph-structured constraints. We propose the Quantum Spatial Best-Arm Identification (QSBAI) algorithm—the first to integrate the Szegedy quantum walk framework into graph-bandit settings. QSBAI constructs a superposition over the action space via quantum walks and employs amplitude amplification for efficient exploration. Rigorous analysis establishes tight bounds on the maximum success probability and time complexity of BAI on complete and bipartite graphs, demonstrating a provable quadratic speedup over classical counterparts. Our key contributions are: (1) establishing a theoretical bridge between Grover search and structured reinforcement learning; (2) extending the applicability of quantum algorithms to sequential decision-making tasks with spatial (graph-theoretic) constraints; and (3) introducing a novel paradigm for quantum-enhanced graph-structured learning.

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📝 Abstract
Quantum reinforcement learning has emerged as a framework combining quantum computation with sequential decision-making, and applications to the multi-armed bandit (MAB) problem have been reported. The graph bandit problem extends the MAB setting by introducing spatial constraints, yet quantum approaches remain limited. We propose a quantum algorithm for best-arm identification in graph bandits, termed Quantum Spatial Best-Arm Identification (QSBAI). The method employs quantum walks to encode superpositions over graph-constrained actions, extending amplitude amplification and generalizing the Quantum BAI algorithm via Szegedy's walk framework. This establishes a link between Grover-type search and reinforcement learning tasks with structural restrictions. We analyze complete and bipartite graphs, deriving the maximal success probability of identifying the best arm and the time step at which it is achieved. Our results highlight the potential of quantum walks to accelerate exploration in constrained environments and extend the applicability of quantum algorithms for decision-making.
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Research questions and friction points this paper is trying to address.

Quantum algorithm for best-arm identification in graph bandits
Extends quantum reinforcement learning to spatial constraints
Analyzes quantum walks for accelerated exploration in constrained environments
Innovation

Methods, ideas, or system contributions that make the work stand out.

Quantum walks encode superpositions over graph-constrained actions
Amplitude amplification generalizes via Szegedy's walk framework
Links Grover-type search to reinforcement learning with restrictions
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