3D Point Cloud Object Detection on Edge Devices for Split Computing
To address the high computational overhead, latency, and power consumption of LiDAR point cloud 3D object detection models on edge devices, this work pioneers the application of split computing to point cloud detection. We propose a dual-granularity collaborative inference framework targeting both voxelized representations and internal network features. By partitioning the model either after voxelization or at intermediate layers of the backbone network, our approach achieves balanced edge–cloud workload distribution and enables compression of sensitive features for transmission—preserving detection accuracy while substantially reducing edge-side burden. Experiments demonstrate that post-voxelization splitting reduces total inference time by 70.8% and edge execution time by 90.0%; internal-network splitting achieves up to 57.1% reduction in end-to-end latency and 69.5% reduction in edge computation time. This work establishes a deployable, real-time 3D perception paradigm for resource-constrained edge scenarios.