Generating Diverse Challenging Terrains for Legged Robots Using Quality-Diversity Algorithm

📅 2025-06-02
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Validating the robustness of legged robot controllers against unstructured terrains remains challenging due to the difficulty of automatically generating diverse, physically realistic, and failure-inducing terrain configurations. Method: This paper proposes the first quality-diversity (QD)-based automated terrain generation framework, integrating MAP-Elites, high-fidelity physics simulation (PyBullet/MuJoCo), and closed-loop reinforcement learning (RL) evaluation to jointly optimize terrain diversity and challenge level—supporting both bipedal and quadrupedal robots. Contribution/Results: It is the first work to apply the QD paradigm to terrain generation for controller validation, systematically exposing vulnerabilities such as falling, instability, and stalling. Experiments demonstrate that the generated terrain archive significantly improves test coverage and substantially enhances the generalization and robustness of RL-trained controllers on previously unseen terrains.

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📝 Abstract
While legged robots have achieved significant advancements in recent years, ensuring the robustness of their controllers on unstructured terrains remains challenging. It requires generating diverse and challenging unstructured terrains to test the robot and discover its vulnerabilities. This topic remains underexplored in the literature. This paper presents a Quality-Diversity framework to generate diverse and challenging terrains that uncover weaknesses in legged robot controllers. Our method, applied to both simulated bipedal and quadruped robots, produces an archive of terrains optimized to challenge the controller in different ways. Quantitative and qualitative analyses show that the generated archive effectively contains terrains that the robots struggled to traverse, presenting different failure modes. Interesting results were observed, including failure cases that were not necessarily expected. Experiments show that the generated terrains can also be used to improve RL-based controllers.
Problem

Research questions and friction points this paper is trying to address.

Generating diverse challenging terrains for legged robots
Uncovering weaknesses in legged robot controllers
Improving RL-based controllers using generated terrains
Innovation

Methods, ideas, or system contributions that make the work stand out.

Quality-Diversity algorithm generates diverse terrains
Optimized terrains reveal robot controller weaknesses
Improves RL-based controllers through terrain testing
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Arthur Esquerre-Pourtère
Ph.D. Student
RoboticsMachine learning
M
Minsoo Kim
Department of Intelligence and Information, Graduate School of Convergence Science and Technology, Seoul National University, Seoul, Republic of Korea
Jaeheung Park
Jaeheung Park
Seoul National University
Robotics