Multi-Agent Corridor Generating Algorithm

📅 2024-10-16
📈 Citations: 0
Influential: 0
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🤖 AI Summary
In dense multi-agent pathfinding (MAPF) scenarios, existing methods suffer from frequent collisions, deadlocks, and degraded performance. To address this, we propose a cooperative distributed pathfinding framework based on dynamic corridor construction. Each agent incrementally generates a connected vertex sequence—termed a “corridor”—toward its goal and actively coordinates with nearby agents to resolve conflicts via corridor-guided evacuation. We introduce the first corridor-driven distributed collision avoidance mechanism and integrate the rule-based PIBT algorithm into the corridor generation framework, yielding the hybrid MACGA+PIBT algorithm. This design ensures polynomial-time complexity, global reachability, theoretical solvability, and practical efficiency. Evaluated on standard MAPF grid benchmarks, our method significantly outperforms state-of-the-art baselines in success rate, runtime, and makespan.

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Application Category

📝 Abstract
In this paper, we propose the Multi-Agent Corridor Generating Algorithm (MACGA) for solving the Multi-agent Pathfinding (MAPF) problem, where a group of agents need to find non-colliding paths to their target locations. Existing approaches struggle to solve dense MAPF instances. In MACGA, the agents build emph{corridors}, which are sequences of connected vertices, from current locations towards agents' goals, and evacuate other agents out of the corridors to avoid collisions and deadlocks. We also present the MACGA+PIBT algorithm, which integrates the well-known rule-based PIBT algorithm into MACGA to improve runtime and solution quality. The proposed algorithms run in polynomial time and have a reachability property, i.e., every agent is guaranteed to reach its goal location at some point. We demonstrate experimentally that MACGA and MACGA+PIBT outperform baseline algorithms in terms of success rate, runtime, and makespan across diverse MAPF benchmark grids.
Problem

Research questions and friction points this paper is trying to address.

Solves Multi-agent Pathfinding (MAPF) with non-colliding paths
Addresses dense MAPF instances using corridor generation
Ensures reachability and improves runtime with MACGA+PIBT
Innovation

Methods, ideas, or system contributions that make the work stand out.

Multi-agent corridors for collision avoidance
Integration with PIBT for efficiency
Polynomial-time reachability guarantees
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