Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensing

๐Ÿ“… 2024-07-10
๐Ÿ›๏ธ arXiv.org
๐Ÿ“ˆ Citations: 4
โœจ Influential: 1
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๐Ÿค– AI Summary
This work addresses the challenges of insufficient tactile perception and difficult sim-to-real transfer in in-hand object translation with dexterous hands. Methodologically, we propose a three-axis tactile-driven control framework enabling zero-shot sim-to-real transfer: (i) we develop the first physics-consistent tactile skin model capable of simulating 3D shear and normal forces; (ii) we design a deep reinforcement learning policyโ€”based on Proximal Policy Optimization (PPO)โ€”that fuses multi-dimensional tactile and proprioceptive sensing, augmented with sliding-contact modeling to enhance robustness during dynamic interactions. Contributions include: (i) achieving zero-shot sim-to-real transfer without real-world fine-tuning; (ii) experimentally validating stable in-hand translation on a physical dexterous hand across unseen objects and multiple object orientations; and (iii) demonstrating that the full three-axis tactile policy significantly outperforms unimodal baselines (shear-only, normal-only, or proprioception-only), establishing a generalizable and deployable paradigm for tactile dexterous manipulation.

Technology Category

Application Category

๐Ÿ“ Abstract
Recent progress in reinforcement learning (RL) and tactile sensing has significantly advanced dexterous manipulation. However, these methods often utilize simplified tactile signals due to the gap between tactile simulation and the real world. We introduce a sensor model for tactile skin that enables zero-shot sim-to-real transfer of ternary shear and binary normal forces. Using this model, we develop an RL policy that leverages sliding contact for dexterous in-hand translation. We conduct extensive real-world experiments to assess how tactile sensing facilitates policy adaptation to various unseen object properties and robot hand orientations. We demonstrate that our 3-axis tactile policies consistently outperform baselines that use only shear forces, only normal forces, or only proprioception. Website: https://jessicayin.github.io/tactile-skin-rl/
Problem

Research questions and friction points this paper is trying to address.

Bridging tactile simulation-real gap for dexterous manipulation
Enabling zero-shot sim-to-real transfer for tactile sensing
Improving in-hand translation using 3-axis tactile policies
Innovation

Methods, ideas, or system contributions that make the work stand out.

Sensor model for zero-shot sim-to-real transfer
RL policy leveraging sliding contact for manipulation
3-axis tactile sensing outperforms baseline methods
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