Assembling Two Parts in One Hand

📅 2026-09-09
📈 Citations: 0
Influential: 0
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🤖 AI Summary
研究通过强化学习解决单手组装两个刚性物体的问题,使用基于目标相对位置的方法,并通过领域随机化和历史感知融合增强鲁棒性。
📝 Abstract
A hallmark of human dexterity is the cooperative use of fingers, where different fingers take on distinct yet coordinated roles to accomplish fine manipu- lation, such as capping a pen with the hand that holds it. We study this finger-level coordination through in-hand assembly: mating two rigid objects within a single dexterous hand, with no second arm and no fixture. We present a reinforcement learning formulation to solve this problem in a unified framework, which is driven by a goal relative pose between the two parts. Finger coordination is shaped by a function-based auxiliary reward and regularized toward a single human reference pose, while domain randomization and a fusion of historical proprioception and object observation confer robustness to occlusion-induced estimation noise. The same recipe solves three different assembly tasks (Bottle, Syringe, and Marker). Trained purely in simulation, the policies transfer zero-shot to hardware with a single camera, demonstrating robustness to state-estimation errors caused by oc- clusion. Our experiments also reveal that in-hand assembly places demands on hand morphology and can serve as a benchmark for modern robotic hand systems. Videos and code are available at https://ltbgbird.github.io/in-hand-assembly-page/.
Problem

Research questions and friction points this paper is trying to address.

in-hand assembly
finger coordination
reinforcement learning
dexterous manipulation
rigid objects
Innovation

Methods, ideas, or system contributions that make the work stand out.

reinforcement learning
finger coordination
auxiliary reward
domain randomization
robustness to occlusion
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