FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute

📅 2026-09-08
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
FIRE3D框架通过前馈端到端网络,从单张RGB图像或随意拍摄的RGB视频快速生成可用于游戏和交互应用的3D场景资源,解决了实时性和互动性问题。
📝 Abstract
We present FIRE3D, a unified framework that takes a single RGB image or casual RGB video and transforms it into simulation-ready 3D scene assets for games and interactive applications in under a minute. At the core of FIRE3D is a feed-forward, end-to-end network that predicts a compositional scene representation from posed RGB-D observations estimated from the RGB capture, including the 6-DoF pose, bounding box, mesh, and texture for every object. By modeling the scene as a collection of discrete entities, FIRE3D produces amodally complete and simulation-ready environments where objects are physically decoupled and ready for interaction. Our framework requires no test-time optimization, runs orders of magnitude faster than prior interaction-ready methods, and provides object-level completeness beyond existing feed-forward 3D approaches. We demonstrate competitive or state-of-the-art results across pose accuracy, geometry completeness, and texture quality across various datasets while being orders of magnitudes faster. Project page: https://xiahongchi.github.io/Fire3D/
Problem

Research questions and friction points this paper is trying to address.

3D Scene Reconstruction
RGB Video
Interactive Applications
Simulation-Ready Assets
Innovation

Methods, ideas, or system contributions that make the work stand out.

feed-forward network
end-to-end
compositional scene representation
simulation-ready 3D assets
real-time processing