VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification

📅 2025-12-10
📈 Citations: 0
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🤖 AI Summary
This work addresses the challenging problem of controllable human-object interaction (HOI) video generation from sparse trajectory inputs. To this end, we propose a two-stage framework: First, we design an HOI-aware motion representation that encodes body-part and object dynamics via color coding and incorporates human anatomical priors to enhance physical plausibility. Second, we introduce a motion densification network that transforms sparse keypoint trajectories into temporally coherent HOI mask sequences, which then serve as conditional guidance for a video diffusion model. Crucially, our approach avoids expensive dense signals—such as optical flow, depth maps, or 3D meshes—enabling end-to-end synthesis of complete, physically grounded interaction videos. On controllable HOI video generation benchmarks, our method achieves state-of-the-art performance, significantly improving motion realism and structural consistency across frames.

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📝 Abstract
Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation further adds to the complexity. Existing controllable video generation approaches face a trade-off: sparse controls like keypoint trajectories are easy to specify but lack instance-awareness, while dense signals such as optical flow, depths or 3D meshes are informative but costly to obtain. We propose VHOI, a two-stage framework that first densifies sparse trajectories into HOI mask sequences, and then fine-tunes a video diffusion model conditioned on these dense masks. We introduce a novel HOI-aware motion representation that uses color encodings to distinguish not only human and object motion, but also body-part-specific dynamics. This design incorporates a human prior into the conditioning signal and strengthens the model's ability to understand and generate realistic HOI dynamics. Experiments demonstrate state-of-the-art results in controllable HOI video generation. VHOI is not limited to interaction-only scenarios and can also generate full human navigation leading up to object interactions in an end-to-end manner. Project page: https://vcai.mpi-inf.mpg.de/projects/vhoi/.
Problem

Research questions and friction points this paper is trying to address.

Generates realistic human-object interaction videos from sparse trajectories
Enhances controllability in video synthesis using instance-aware motion representation
Addresses the trade-off between sparse control ease and dense signal informativeness
Innovation

Methods, ideas, or system contributions that make the work stand out.

Two-stage framework densifies sparse trajectories into masks
Novel HOI-aware motion representation uses color encodings
Fine-tunes video diffusion model conditioned on dense masks
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