SVL: Goal-Conditioned Reinforcement Learning as Survival Learning

📅 2026-04-19
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🤖 AI Summary
This work addresses the instability and low sample efficiency of temporal difference (TD) methods in goal-conditioned reinforcement learning by proposing Survival Value Learning (SVL), a framework that reformulates the task as a survival analysis problem. SVL models the distribution of first-hitting times to the goal from any state and establishes a closed-form relationship between value functions and survival probabilities. The approach trains a risk model via maximum likelihood estimation, naturally unifying observed events and right-censored trajectories. It further introduces three practical value estimators—featuring a finite-horizon truncation and two infinite-horizon binning approximations. Evaluated on offline goal-conditioned RL benchmarks, SVL combined with hierarchical policies achieves strong performance on complex, long-horizon tasks, matching or surpassing existing hierarchical TD and Monte Carlo methods.

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📝 Abstract
Standard approaches to goal-conditioned reinforcement learning (GCRL) that rely on temporal-difference learning can be unstable and sample-inefficient due to bootstrapping. While recent work has explored contrastive and supervised formulations to improve stability, we present a probabilistic alternative, called survival value learning (SVL), that reframes GCRL as a survival learning problem by modeling the time-to-goal from each state as a probability distribution. This structured distributional Monte Carlo perspective yields a closed-form identity that expresses the goal-conditioned value function as a discounted sum of survival probabilities, enabling value estimation via a hazard model trained via maximum likelihood on both event and right-censored trajectories. We introduce three practical value estimators, including finite-horizon truncation and two binned infinite-horizon approximations to capture long-horizon objectives. Experiments on offline GCRL benchmarks show that SVL combined with hierarchical actors matches or surpasses strong hierarchical TD and Monte Carlo baselines, excelling on complex, long-horizon tasks.
Problem

Research questions and friction points this paper is trying to address.

goal-conditioned reinforcement learning
temporal-difference learning
sample inefficiency
instability
bootstrapping
Innovation

Methods, ideas, or system contributions that make the work stand out.

Survival Value Learning
Goal-Conditioned Reinforcement Learning
Distributional Monte Carlo
Hazard Model
Right-Censored Trajectories
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