He co-founded a startup where he worked on the design of haptic products for social interactions, and coordinated work on digital/physical systems grounded in the Sustainable Development Goals at the Amsterdam University of Applied Sciences’ Digital Society School.
Education
Before joining the IDE faculty, Gijs completed a PhD on Social Touch Technology at the University of Twente, followed by a postdoc at the 4TU Centre for Humans and Technology focusing on multi-sensory VR.
Background
Assistant Professor of embodied interaction at the Faculty of Industrial Design Engineering at Delft University of Technology. His main interest lies in how our sense of touch plays a role in technology-mediated social interactions, particularly in shaping social presence, intimacy, and empathy. Gijs' research is grounded in theories of embodied cognition that he applies to the research and design of digital/physical systems.