Published a book on distributional reinforcement learning (MIT Press, Spring 2023), which surveys the core elements of distributional reinforcement learning. Co-authored with Will Dabney and Mark Rowland. Published 'Autonomous Navigation of Stratospheric Balloons' in Nature (2020). Open-sourced a high-fidelity replica of the original simulator, offering a unique challenge for reinforcement learning algorithms. The Arcade Learning Environment (ALE) is a reinforcement-learning interface that enables artificial agents to play Atari 2600 games.
Research Experience
Led the reinforcement learning efforts of the Google Brain team in Montréal and worked as a research scientist at DeepMind in the UK. Collaborated with Loon to use deep reinforcement learning to improve the navigation capabilities of stratospheric balloons.
Education
PhD advisors: Michael Bowling and Joel Veness.
Background
Chief Scientific Officer at Reliant AI, Adjunct Professor at McGill University and Université de Montréal, Canada CIFAR AI Chair. His PhD research introduced the Atari 2600 as a large-scale benchmark for reinforcement learning research, leading to the emergence of deep reinforcement learning. He and his research group continue to push the frontiers of applied deep reinforcement learning.
Miscellany
Co-founder of Reliant AI, a generative AI startup based in Montréal, Canada and Berlin, Germany.