Published in international journals and conference proceedings such as CHI, CHI PLAY, FDG, Computers & Graphics, and Entertainment Computing. Contributed to the book 'Data Analytics Applications in Gaming and Entertainment'.
Research Experience
Holds positions at Johannes Kepler University Linz, Eindhoven University of Technology, and Ontario Tech University. Research projects involve the analysis and visualization of large-scale player behavioral datasets.
Education
No specific education background information provided.
Background
Professor for Game Computing with research interests at the intersection of games user research, data analytics, and information visualization. Focuses on understanding player behavior in games and researching methods to explore and communicate the collected data to derive actionable insights for game design and development.
Miscellany
Professional activities include chairing and organizing roles in various international conferences, such as CHI 2024, CoG 2023, and more.