Publications: MetaUrban, URBAN-SIM, Vid2Sim, OmniObject3D, EmbodiedHuman, PedGen, Seeing-to-Experiencing, DNA-Rendering, RenderMe-360, CosmicMan, MotionBert, etc.; Awards: UCLA Chancellor’s Award 2025; Best Paper Candidate: OmniObject3D, CVPR 2023; Organized Workshops: Real-to-Sim: Bridging the Gap between Neural Rendering and Robot Learning (CVPR 2025), Embodied “Humans”: Symbiotic Intelligence Between Virtual Humans and Humanoid Robots (CVPR 2025), Virtual Humans for Robotics and Autonomous Driving (CVPR 2024).
Research Experience
Currently a Research Associate in the Department of Computer Science at the University of California, Los Angeles, working with Bolei Zhou. Previously, served as a Research Scientist at Shanghai AI Lab, leading the Virtual Human Group, working with Dahua Lin.
Education
Ph.D. in Department of Computer Science and Technology at Tsinghua University, obtained in June 2022; Visiting Ph.D. at Nanyang Technological University, working with Chen Change Loy.
Background
Research Interests: Intersection of computer vision, computer graphics, and robotics. Aims to develop human-centric physical AI systems capable of perceiving, understanding, and interacting with real-world environments populated by humans.
Miscellany
Personal Philosophy: 'I build world simulators and models for physical AI; I put people first, always.'