Gilles Daviet
Scholar

Gilles Daviet

Google Scholar ID: twpQCiQAAAAJ
NVIDIA
Citations & Impact
All-time
Citations
523
 
H-index
10
 
i10-index
10
 
Publications
20
 
Co-authors
0
 
Resume (English only)
Academic Achievements
  • Published multiple international journal papers including 'Neurally Integrated Finite Elements for Differentiable Elasticity on Evolving Domains', 'Revisiting the role of friction coefficients in granular collapses: confrontation of 3-D non-smooth simulations with experiments', and 'Loki: A Unified Multiphysics Simulation Framework for Production'.
Research Experience
  • Contributed to the development of Loki, a unified physics simulation framework for major VFX productions; received an Academy Technical Achievement Award along with Niall Ryan and Christoph Sprenger.
Education
  • PhD thesis on the numerical simulation of frictional contacts in complex materials, supervised by Florence Bertails-Descoubes at Inria and Université Grenoble Alpes, honored with the 2017 GdR IG-RV award.
Background
  • Currently a Research Scientist at NVIDIA, working at the intersection of physics simulations and machine learning. Previously, helped develop Loki, a unified physics simulation framework for major VFX productions at Weta Digital.
Miscellany
  • Open-source project bogus is a general-purpose, efficient yet easy-to-use sparse block matrix library, with applications to Coulomb friction related problems.
Co-authors
0 total
Co-authors: 0 (list not available)