Co-organizing the 1st Workshop on Vision Meets Physics: Synergizing Physical Simulation and Computer Vision at CVPR 2025; received Best Paper Honorable Mention award at 3DV 2020; presented a paper on monocular total capture at CVPR 2019 with an oral presentation; featured in the SIGGRAPH Asia 2022 trailer for the work 'Dressing Avatars'; selected as an outstanding reviewer for CVPR 2021 and ICCV 2021.
Research Experience
Research scientist at Nvidia Research; collaborated extensively with Meta Reality Labs Research as a visiting researcher; served as a visiting researcher at Facebook Reality Labs Research for one year.
Education
Ph.D. (2023) and M.S. (2019) from Robotics Institute, Carnegie Mellon University, advised by Prof. Jessica Hodgins and Prof. Yaser Sheikh; B. Eng. in Electronic Engineering (2017) from Tsinghua University, Beijing; worked with Prof. Jia Deng at the University of Michigan in 2016.
Background
Research interests: dynamic 3D modeling, generation, and reconstruction. Broadly interested in various topics in computer graphics and vision, including but not limited to learning, geometry, simulation, and appearance modeling.