Authored numerous journal papers and conference proceedings, received several honors including the best paper award in the IEEE Symposium in 3D User Interfaces and the IEEE 3D User Interfaces Grand Prize on two occasions. Research supported by NSF, NIST, NIH, NIOSH, U.S. Army, FLAD-Portugal, and FAPESP, Brazil.
Research Experience
Served as a faculty member in Computer Science at UNC Greensboro; Assistant Research Professor of Mechanical Engineering and Materials Science, and Computer Science at Duke University, where he directed the Duke immersive Virtual Environment (DiVE); completed a postdoctoral fellowship at the University of Florida, investigating the use of conversational virtual humans in medical education.
Education
PhD in Computer Science from Virginia Tech in 2011; MS in Computer Science from Pontifical University of Rio Grande do Sul, Brazil in 2006; BA in Computer Science from Pontifical University of Rio Grande do Sul, Brazil in 2004.
Background
Currently an Assistant Professor of Computer Science at Iowa State University, where he directs the Interactive Realities Laboratory (IRLab). Research interests include extended reality (XR) user experience, virtual reality (VR) simulation, and applied XR research. Focuses on designing novel interaction techniques, reducing VR discomfort, and integrating tangible devices into XR user interfaces. Also explores the use of XR in training for complex real-world scenarios.
Miscellany
Passionate about leveraging immersive technology to deliver equitable, sustainable, and accessible healthcare.