Regis Kopper
Scholar

Regis Kopper

Google Scholar ID: t2b9KXsAAAAJ
Assistant Professor of Computer Science, Iowa State University
extended reality (XR)virtual reality (VR)augmented reality (AR)human-computer interaction
Citations & Impact
All-time
Citations
1,834
 
H-index
21
 
i10-index
34
 
Publications
20
 
Co-authors
15
list available
Resume (English only)
Academic Achievements
  • Authored numerous journal papers and conference proceedings, received several honors including the best paper award in the IEEE Symposium in 3D User Interfaces and the IEEE 3D User Interfaces Grand Prize on two occasions. Research supported by NSF, NIST, NIH, NIOSH, U.S. Army, FLAD-Portugal, and FAPESP, Brazil.
Research Experience
  • Served as a faculty member in Computer Science at UNC Greensboro; Assistant Research Professor of Mechanical Engineering and Materials Science, and Computer Science at Duke University, where he directed the Duke immersive Virtual Environment (DiVE); completed a postdoctoral fellowship at the University of Florida, investigating the use of conversational virtual humans in medical education.
Education
  • PhD in Computer Science from Virginia Tech in 2011; MS in Computer Science from Pontifical University of Rio Grande do Sul, Brazil in 2006; BA in Computer Science from Pontifical University of Rio Grande do Sul, Brazil in 2004.
Background
  • Currently an Assistant Professor of Computer Science at Iowa State University, where he directs the Interactive Realities Laboratory (IRLab). Research interests include extended reality (XR) user experience, virtual reality (VR) simulation, and applied XR research. Focuses on designing novel interaction techniques, reducing VR discomfort, and integrating tangible devices into XR user interfaces. Also explores the use of XR in training for complex real-world scenarios.
Miscellany
  • Passionate about leveraging immersive technology to deliver equitable, sustainable, and accessible healthcare.