Browse publications on Google Scholar (top-right) ↗
Resume (English only)
Academic Achievements
Successfully passed his PhD defense (Oct 31, 2024). Received the NVIDIA Graduate Fellowship (2024-2025) (10 awardees worldwide). Served as an Associate Editor for IROS 2024. Organized the 2nd VCAD Workshop and 1st MLLMAV Workshop at ECCV 2024. Published papers: 'Extrapolated Urban View Synthesis Benchmark' and 'Unleashing the Power of Data Synthesis in Visual Localization'.
Research Experience
Previously, worked at NVIDIA AI Research with Prof. Anima Anandkumar, NVIDIA Applied AV Research with Dr. Jose M. Alvarez, Tsinghua MARS Lab with Prof. Hang Zhao, and SJTU with Prof. Siheng Chen.
Education
Dean’s PhD Fellow at NYU, advised by Institute Associate Professor Chen Feng. Also a Graduate Fellow at NVIDIA Research, working on world simulators and foundation models with Prof. Marco Pavone at Stanford University.
Background
Research interests include replicating human-like spatial intelligence with minimal human supervision, paving the way for trustworthy and accessible autonomous robots and embodied agents working for and around humans. Current research focuses on: (1) building a generalist embodied visual agent powered by foundation models to perceive and act in 3D; (2) building a photorealistic world simulator to train and evaluate the foundation agents; (3) visual-spatial and multimodal dataset curation.