Zekun Hao
Scholar

Zekun Hao

Google Scholar ID: iUtqPGgAAAAJ
Research Scientist, NVIDIA
Machine LearningComputer Vision
Citations & Impact
All-time
Citations
1,916
 
H-index
11
 
i10-index
13
 
Publications
20
 
Co-authors
0
 
Resume (English only)
Academic Achievements
  • Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scale (Arxiv 2024)
  • Implicit Neural Representations with Levels-of-Experts (NeurIPS 2022)
  • GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds (ICCV 2021 Oral)
  • Learning Gradient Fields for Shape Generation (ECCV 2020 Spotlight)
  • DualSDF: Semantic Shape Manipulation using a Two-Level Representation (CVPR 2020)
  • PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows (ICCV 2019 Oral)
  • Controllable Video Generation with Sparse Trajectories (CVPR 2018)
Research Experience
  • Currently a research scientist at NVIDIA Deep Imagination Research. Interned at Adobe (2019) and NVIDIA (2020-2023) during his Ph.D.
Education
  • Ph.D. in Computer Science from Cornell University, advised by Prof. Serge Belongie, supported by the 2022-2023 NVIDIA Graduate Fellowship; Bachelor's degree from Beihang University, graduated in 2017.
Background
  • Research interests: Vision and graphics problems, with a focus on 3D generation.
Miscellany
  • Useful Links: Google Scholar, NVIDIA Webpage, Linkedin, Github: zekunhao1995, X: zekun_hao
Co-authors
0 total
Co-authors: 0 (list not available)