Publications: Multiple papers in conferences such as CHI, CHI PLAY, including research on new ways to move in VR, AI-assisted user research, and player modeling. Awards: CHI 2023 Best Paper Award. Projects: Augmented Climbing Wall.
Research Experience
Leads the Game Research Group focusing on gameplay innovation, understanding player experience, and developing novel game creation tools. Former CTO/Research Director of Virtual Air Guitar Company for 6 years. Part of the Autotelic Interaction Research group led by Prof. Christian Guckelsberger.
Education
Degrees: D.Sc(Tech), M.A. School: Not specifically mentioned. Advisors: Not specifically mentioned. Time: Not specifically mentioned. Majors: Electrical Engineering, Interaction Design, Computer Science.
Background
Research Interests: Gameplay innovation, understanding player experience, developing novel game creation tools. Professional Field: AI, machine learning, physics/biomechanics simulation, motivation and emotion theories. Brief Introduction: Associate Professor at Aalto University, Advisor at Valo Motion and HypeHype.
Miscellany
Personal Interests: Climbing, dancing, parkour. Languages and Technologies: Previously fluent in AHDL, embedded system design, and several assembler dialects, now primarily uses C#, Unity 3D, Python, and sometimes C++.