Published multiple papers including 'Diffusion Models for Image and Video Generation: From Foundations to Emerging Directions', '3D-Fixup: Advancing Photo Editing with 3D Priors', and more, presented at conferences such as SIGGRAPH, CVPR, etc.
Research Experience
Research scientist at Adobe Research, focusing on the analysis of shapes and irregular structures.
Education
Completed his PhD at the Institute for Computer Graphics and Algorithms, Vienna University of Technology, and at the Visual Computing Center in KAUST.
Background
Research interests include the analysis of shapes and irregular structures (such as graphs, meshes, or vector graphics) by combining methods from machine learning, optimization, and computational geometry. Previously, a post-doctoral researcher at the Smart Geometry Processing Group, UCL.