1. DenseMarks: Learning Canonical Embeddings for Human Heads Images via Point Tracks
2. GeomHair: Reconstruction of Hair Strands from Colorless 3D Scans
3. GaussianSpeech: Audio-Driven Gaussian Avatars
4. 3DGH: 3D Head Generation with Composable Hair and Face
5. Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars
6. HeadCraft: Modeling High-Detail Shape Variations for Animated 3DMMs
Research Experience
Worked on various projects at Samsung and Skoltech, including realistic differentiable rendering of 3D point clouds, human photo-to-texture synthesis, differentiable warping methods for view resynthesis, and other projects. Previously, more into medical imaging at Lomonosov Moscow State University and in the industry.
Education
Ph.D.: TUM (Advisor: Prof. Matthias Nießner); M.Sc.: Skoltech (Advisor: Prof. Victor Lempitsky)
Background
Currently a research engineer at Apple Munich Vision Lab. Previously, a Ph.D. student at TUM (Visual Computing & AI lab led by prof. Matthias Nießner). Prior to that, worked as a deep learning engineer at the Vision, Learning and Telepresence lab at Samsung AI Center Moscow and studied at Skoltech under supervision of prof. Victor Lempitsky. Recently, a research intern at Meta Reality Labs, Codec Avatars Team. Main research interest is in the applications of computer vision to 3D computer graphics and rendering of Digital Humans.
Miscellany
Contact information and links to Google Scholar, GitHub, LinkedIn, and Twitter are provided on the personal website.